IMT New Stock in/available November 2006 - cumulative monthly listing
"in" = has come into stock;
"due in" = advised available & ordered (or about to be) for stock;
"available" = advised available & orderable, but not ordered - yet! [your order liable to change this *g* - ppint.]
Board Games
- Arkham Horror: Dunwich Horror - NEW EXPANSION - in 29th November 2006 ukL 27.99
The Entire Town of Dunwich, with its own mysteries and horrors, is just one short train ride from Arkham and is, if anything, even darker and more disturbed: it looks as though your intrepid investigators are going to have to defend two towns instead of one, from now on...
Introduces new game mechanics & concepts, including Gatebursts, Tasks & Missions, Madness & Injury Cards, and a New Type of Monster Movement...
N.B. the second expansion for the Arkham Horror Boardgame, listed immediately below, and not playable without it.
contains 8 New Investigators, each with Marker & Stand, 4 New Ancient Ones [well...] in 152 Investigator & 180 Ancient Ones Cards, over 20 New Monsters in 28 Monster Markers, 7 Rubble, 4 Gate, 3 Dunwich Horror Markers, 8 Investigator & 4 Ancient Ones Sheets, the Dunwich Horror Expansion Game Board & Rulebook
A Co-Operative Boardgame designed by Richard Launius & Kevin Wilson for 1-8 Players Ages 12-96, 2-4 Hours Playing Time advised for the original Arkham Horror boardgame; as this expansion comes complete with new board for the town of Dunwich, the combined total Playing Time is likely to be considerable...
- Arkham Horror - NEW RE-STOCK -back in 29th November 2006 ukL 34.99
(unavailable from suppliers for months, 'til this reprint)
The year is 1926; the place is Arkham: Gateways to places horrible beyond the wildest imaginings of Nightmare are opening up, releasing hideous creatures into the streets to haunt the night. And worse still, if enough of these gateways are opened up, an ancient horror of unfathomable power will be unleashed upon the world...
Determined to pit themselves against this is a small band of investigators, who'll have to delve deep into mysteries humanity was not meant to know, or meddle with... and use all their skills, mental as well as physical, if they're to have even a slim chance of prevailing...
Contains: 16 Investigator Sheets, Markers, Plastic Investigator Stands; 189 Investigator Cards, 196 Investigator Status Tokens, 20 Doom Tokens, 16 Gate, 60 Monster & 14 Miscellaneous Markers; 8 Ancient Ones Sheets, 180 Ancient Ones Cards, 5 Dice, the Game Board and the Rulebook.
For 1-8 Players of Ages 12-96; Estimated Playing Time 2-4 hours;
[a] - "That Is Not Dead, Which Can Eternal Lie..."
- Arkham Horror: Curse of the Dark Pharaoh - NEW GAME EXPANSION - in 5th July 2006 ukL 14.99
It seemed exciting, enough to get the faculty of Miskatonic University rushing around like - well and worked up at the prospect; but really just a room-full harmless of dusty antiquities: so why did Professor Armitage literally blanch when he saw the Pharaoh's sarcophagus?
The real weirdness doesn't start 'til the following night, however...
90 New Ancient Ones Cards & 76 New Investigator Cards, including New Allies, Spells, a Deck of Exhibit Items &c. plus Two Alternative Rulesets for including the Expansion as a Visiting Exhibition, or as an integral part of the permanent display.
Expansion designed by Rob Vaughan for the Arkham Horror Board Game above, continuing the thematic play & with atmospheric artwork, including upon its 166 Cards. n.b. not playable without the main game (listed immediately above).
- Axis & Allies: D-Day - RE-STOCK - back in 29th November 2006 ukL 32.99
after several months out of print/unavailable
Re-fight the desperate struggle to secure the five bridgeheads on the coast of Normandy, and to develop these into a defensible - and suppliable - foothold from which to liberate Occupied Europe, by capturing the cities of Saint Lo, Cherbourg and Caen; or, equally desperately, to throw back the invading Allied Armies from the beaches into the sea or, failing this, to frustrate their attempts to take the port of Cherbourg, and to so delay their advances & attempts to take Saint Lo & Caen, as to allow your Panzers & Infantry reinforcements to force them back upon themselves, destroying their effectiveness as fighting units, and forcing their evacuation or demeaning surrender, and so protecting the Reich.
contains 241 (115 Infantry, 62 Artillery, 37 Tank, 8 Fighter, 2 Bomber & 17 Blockhouse Combat Unit) Playing Pieces, 48 Tactical Cards, 3 Reinforcement Charts, 1 Battle Board, Basic & Advanced Game Rules in 24 pp. Rulebook, 20" x 33" (c. 51 x 84 cm.) Map Game Board, 8 D6 & Tray
Designed by Larry Harris for 2-3 Players Ages 12-96; no estimate of Playing Time given, but allw 3-4 hours
- Axis & Allies: the Battle of the Bulge - NEW GAME - in 22nd November 2006 ukL 39.99
After the successful D-Day invasion of Normandy, the Wehrmacht was either on the defensive or in rout - with one spectacular exception; the Ardennes winter offensive of 1944, in which an entire army - built up without any apparent realisation or appreciation of its significance by Allied intelligence - was thrown at a quiet sector of the front only weakly defended by merkin troops being "rested" there.
With the good fortune of atrocious weather conditions, the Allies air superiority was useless - and the Wehrmacht swept aside the light defences, driving deep into liberated Europe, and heading for Allied fuel dumps and the Channel Ports.
in this trouser-leg of time the offensive was contained, by a combination of fierce resistence by merkin troops in the area reorganising themselves into adhoc units, British troops driving down from the north, merkin troops from the south, and the eventual breaking of the weather allowing the Allied Air Force to interdict movement by the German Armour: But in your replaying of this famous campaign, it will take a combination of a clear-sighted strategy, successful tactics and flexibility, as well as a little luck, to achieve your army's aim, and prove the victor
contains 157 Plastic Combat Unit Playing Pieces (4 Bomber units, 12 Fighter, 18 Transport, 32 Armour, 44 Artillery & 47 Infantry), 110 Supply Tokens, 135 Plastic Chips, 36 Front-Line Markers, 6 Combat Strips, 4 Reinforcement & 2 Turn-Order Charts, 1 Turn & 1 Victory Point Marker, 12 Dice, the Game Map-Board and the Rulebook
For 2 Players Ages 12-96; estimated Playing Time 3-4 Hours
see all of the Axis & Allies group of boardgames [including:]
- Axis & Allies - NEW REVISED EDITION; RE-STOCK - back in 22nd November 2006 after several months out of print (revised edn. originally in 26th April 2006) ukL 39.99
Classic land, sea & air strategy boardgame of WWII, starting in spring 1942, when the Axis powers were at the high-point in their bid to dominate the world. This new edition adds Artillery & Destroyers to play, upon a re-designed map.
Designed by Larry Harris for 2-5 players from age 12-96; not officially graded, but I'd say "challenging"; this, A&A: E and A&A: P each contain over three hundred pieces, chips, etc, and provide hours of play, teach strategic thought, and can spark or further fuel an abiding interest in history. Victory is not simply won by defeating enemy pieces with your own & your ally's/allies', but also by taking - and keeping - control of territory, with which to produce more - and deciding what to produce, and how to make best use of it.
Contains 12 moulded plastic Industrial Complex, 12 Anti-Aircraft Gun, 13 Aircraft Carrier, 14 Battleship, 16 Bomber, 26 Destroyer, 29 Transport, 33 Submarine, 40 Artillery, 50 Tank, 50 Fighter, & 75 Infantry Pieces, 8 Information & 10 Marshalling Cards, 85 Plastic Chips, 90 Industrial Production Certificates, 125 Control, Marshalling & Aircraft Markers, The 20" x 33" (c. 50 x 84 cm) revised design Game Board, 12 d6 dice and the Rulebook
- Carcassonne: The Big Box - RE-ISSUE EDITION GAME COMPENDIUM again available 8th November 2006; ukL 49.99
got to specific customer order [so far..]
contains the basic game, plus the Inns & Cathedrals, Princess & Dragon, The Tower, & the Traders & Builders expansions, each with its own separate compartment in the box for its pieces, and each expansion's set of Board Tiles clearly marked, for separation out after play.
for 2-6 Players Ages 8-96; playing time variable, depending upon which expansions you choose to use in any one game; See
to the Carcassonne boardgames & expansions and their descriptions
- The Christmas Board Game - NEW GAME - available 15th November 2006 ukL 19.99
Family festive fun - help Santa deliver all the presents to the children on time; try to be the first to succeed - but watch out; the job isn't as easy as it might first seem...
For 2-4 Players Ages 6-96, no estimate playing time advised
- Cranium Family Fun Edition - NEW FAMILY EDITION GAME - available 22nd November 2006 ukL 24.99
- Descent: Well of Darkness: Descent Expansion - NEW GAME EXPANSION - in 15th November 2006 ukL 27.99
Deep in the bowels of the world lies a chasm that was sealed, over a millennium ago; bound within it is a force of Evil so great, that if it were to be set free, it would plunge the world into a thousand years of darkness...
On your way to this challenge, you must battle your way through dank and dangerous corridors, trapped temples and volcanoes, facing scyything blades, thundering cascades of boulders, and boiling-hot lava, kobolds, the blood-sucking ferrox, and indomitable golems.
Heroes - and six New characters are included - will find new and greater Skills & Treasures to make use of, including six New Relics and a New Kind of Potion; the Overlord, however, gains the ability to customise his deck before every game, preparing new and potentially devestating Trap, Event & Spawn challenges for the Heroes.
n.b. not playable without the main game:
- Descent: Journeys in the Dark - RE-STOCK - back in 22nd November 2006 ukL 49.99
and see to the Descent: Journeys in the Dark boardgame & its expansion[s] and their descriptions
- Boneyard Dominos - NEW EDITION - available 8th November 2006 ukL 17.99
Set of the classic "boardless board game" (purpose-made domino boards are available, but a good, old-fashioned pub table works just as well) in a hinged, Stained Wooden presentation Box
For 2-4 Players Ages 8-96, no estimate playing time, as people seem rather to hold or keep "domino evenings" in which many games are played, and pints (not necessarily foaming) quaffed
- Dudo - NEW BOOKSHELF EDITION - available 8th November 2006 ukL 29.99
game taught his Spanish Imprisoners by the last Inca (allegedly)
For 2-4 Players Ages 8-96, no game description or estimate of playing time advised
- Figaro - NEW GAME - available 29th November 2006 ukL 14.99
the entire Court has gone to the Joust, and absolutely no-one is working in the castle; the King is getting desperate - can Figaro help?
he means well and he wants to, but he keeps getting distracted by opportunities for mischief & mayhem - can you help Figaro avoid all the other players dirty tricks, and get the job?
for 3-6 Players Ages 8-96; no estimated playing time advised
- Fiji - NEW GAME - available 1st November 2006; ukL 16.99
Three years after Captain Cook visited the islands, the polynesians are engaged in a contest for possession of certain Shrunken Heads, for the status that is thereby accrued;
Your aims, however, are somewhat simpler - in theory, at least; you each wish to "acquire" them, to ship back to "civilisation" & sell them to collectors, or for display in a museum - as their headline attraction, perhaps...?
Designed for 2-5 Players Ages 10-96, no estimate playing time advised
- Formidable Foes - NEW GAME - available 8th November 2006 ukL 29.99
Four (+/- 2) unfortunate friends find themselfs foreigners in the frightful Fortress Furor of fanged Prince Fieso; will our for or five fighters falter and faint in the fracas to fulfill their function to free the forlorn Faerie Fabula from feckless Fieso's fists and felicitously furnish the foul fiend with a fitting finale?
For 2-6 Players Ages 10-96, no further game details or estimate of playing time advised
- Reiner Knizia's Genesis - NEW GAME - in 15th November 2006 ukL 22.99
It is 250,000,000 Years Ago, and the Earth has just experienced the greatest Species Extinction ever, and now the Great Continent, Pangea, is itself breaking up. But this is not The End - this is a new Beginning:
In Genesis, you & your friends play the parts of the great, the quick or the powerful Dinosaurs, Mammals, or Reptiles, or cunning Mankind, attempting to gain the edge and establish yourselves as the most secure in the new ecosystems evolving on the barren Earth, able to make good your bid for World Domination as you, and your rivals evolve - and as the World itself changes!
contains 208 (13 in each of 4 Terrain = 52 each) Dinosaur, Mammal, Mankind & Reptile Playing Tiles & 1 each Playing Counter, 2 Dice, Gameboard and the Rules (both in English & in French)
Designed by Reiner Knizia for 2-4 Player Ages 10-96, 30-45 Minutes playing time;
- Gheos - NEW GAME - available 15th November 2006 ukL 16.99
You are Gods at the Dawn of Time, creating Earth's landscapes and populating it with people; you will command the creation and destruction of Continents, cause the rise and fall of whole Civilisations, aiming to maximise the numbers of your followers amongst the different civilisations and score points by providing them with luxuries, and building temples & pyramids in your struggle to become the Greatest.
No indication of Player Ages or numbers given, no estimate playing time advised
- Hermagor - NEW GAME - available 8th November 2006 ukL 29.99
Criss-cross the regions around the city of Hermagor and further afield into dangerous parts creating new paths and roads as you go, to buy and transport your purchases back to towns where you create markets to buy and sell at a profit, and become the richest in the city itself
no advice of Players Ages, Numbers or estimate of playing time advised
- Imperial - NEW GAME - available 8th November 2006 ukL 39.99
Players gain power in the six empires of Austria-Hungary France, Germany, Great Britain, Italy & Russia, and, by their investments in them, cause alliances between them to arise - and conflicts; sometimes war
For 2-6 Players Ages 12-96, no estimate playing time advised
- Lifeboats - NEW GAME - available 15th November 2006 ukL 32.99
The Santa Timea has collided with a reef, and you set off in the lifeboats for a hair-raising passage to the safety of shore. But whose boat moves closer to shore faster, whose springs the leak, andwho gets thrown overboard, all these are decided perfectly democratically - unless someone has, and plays, The Captain's Hat, to over-rule everyone else.
Negotiation & dealing skills get learned or brushed up fast, and back-stabbing raised to a fine art, as players vye to get their crew safe to shore before everyone else
No indication of Player Ages or numbers given, no estimate playing time advised
- Lost: the Boardgame - NEW GAME - available 22nd November 2006 ukL 19.99
You've survived the crash of Oceanic Flight 815: can you survive the island?
no player numbers, age range, nor estimate of playing-time given
- Die Macher: International Edition - REPRINT GAME in 1st November 2006; ukL 32.99
Players are leaders of Political Parties, each with particular policy portfolios that make up their Election Platforms: however the chances of Any Platform carrying All Seven Regions are minimal; you will each have to decide upon which regions to concentrate your campaign efforts & resources.
As each election date approaches, the Polls provide further information on how the Parties are doing in each Region, for you to adapt your Party organisations, and their Campaign strategies & tactics accordingly: Party meetings must be held, compromises negotiated, shadow cabinets formed, coalitions forged, others' campaigns sabotaged, and media control bought (!)...
The most powerful tool is money - but this is in short supply - and elections are very expensive...
English Language edition of a classic German game Designed by Karl-Heinz Schmiel for 3-4 Players Ages 12-96; 2.5-3 Hours estimated playing time advised - allow a whole a holiday or week-end afternoon, or evening for this game, and it will fill it most interestingly
- Medici vs. Strozzi - NEW GAME - available 8th November 2006 ukL 14.99
Players re-enact in gameplay the cut-throat competition between the two great Florentine families, seeking to obtain the best goods, and then transport them on their ships to sell at the greatest profits possible
For 2 Players Ages 10-96, no estimate playing time advised
- Power Grid: BeNeLux/Central Europe - NEW EXPANSION - in 15th November 2006 ukL 9.99
Additional Double-Sided Map-Boards for the popular Power Grid Boardgame, plus some minor rule changes to cater for the different power industry structure in these countries
and see to the Power Gridk boardgame & its expansion[s] and their descriptions
- Rummikub - AVAILABLE GAME - in stock ukL 14.99
- Rummikub Word - AVAILABLE GAME - available ukL 14.99
- Travel Rummikub - AVAILABLE GAME - available ukL 7.99
- Rummy-O - AVAILABLE GAME - in stock ukL 14.99
- Runebound: Avatar of Kelnov - GAME EXPANSION - available ukL 5.99
- Runebound: Champion of Kellos - GAME EXPANSION - available ukL 5.99
- Runebound: Cult of the Rune - GAME EXPANSION - available ukL 5.99
- Runebound: Drakes & Dragonspawn - GAME EXPANSION - available ukL 5.99
- Runebound: Shadows of Margath - GAME EXPANSION - available ukL 5.99
- Runebound: Walkers in the Wild - GAME EXPANSION - available ukL 5.99
six Game Card Packs for Runebound
- De Luxe Siam - NEW EDITION - available 22nd November 2006 ukL 49.99
25 sq cm-area board
- Travel Siam - NEW TRAVEL EDITION - available 22nd November 2006 ukL 19.99
17 sq cm-area board
Once Upon A Time the Kingdom of Siam was an Earthly Paradise, a vast country where Elephant and Rhinosceros had been at peace for Centuries.
But there came a day when the Earth Shook, Mountain Ranges Arose, and the Land was reduced to Three Regions with Insufficient Space for Both to Live and Thrive.
Henceforth the Two shall War until One or the Other firmly controls Two of the Three Regions - and Woe Betide the Loser!
- Stormbreaker: Alex Rider - NEW GAME - available 15th November 2006 ukL 19.99
Be the first new superspy to complete your mission, by hacking your opponents [sic] secret code; make your way about the board collecting gadgets and special skills, complete the challenges and defeat the enemy; collect & stash your assetswithin the Safe & Mission Zones, but take extra care when you proceed from Caution into the Heightened Alert & Danger Zones - your life is on the line...
For 2 or more Players Ages 8-96, no estimate playing time advised
- Taj Mahal - REPRINT GAME - in [at last!] 1st November 2006; ukL 29.99
German Games Prize 2000 Prize-Winner
Players use cards to bid for up to six prizes, typically ownership of particular positions on the Game Board; points are gained by connecting up Provinces on the map of India - amongst other ways; knowing when to pull out of the bidding, and live to bid for the next prize in each of the twelve auctions, and when the prize on offer is too important to your position, to let anyone else have it - if you can prevent this...
Designed by Reiner Knizia for 3-5 Players Ages 12-96, 60 Minutes estimate playing time;
Winner of the 2000 Deutscher Spiele Preis
- To Court the King - NEW GAME - available 8th November 2006 ukL 19.99
Players are Petitioners attending the court seeking to persuade court officials to support their cause, and sway the king to their side
For 2-5 Players Ages 10-96, no estimate playing time advised
- "24" - DVD Game - NEW GAME - available 22nd November 2006 ukL 29.99
Players Ages 8-96 (no other guide info. given)
- Underground - NEW GAME - available 8th November 2006 ukL 29.99
Compete to build the most successful Underground Railway lines by the time the Deck of Destination Cards is exhausted
For 2-5 Players Ages 12-96, no estimate playing time advised
- Valley of the Pharaohs - NEW BOOKSHELF EDITION - available 8th November 2006 ukL 39.99
Make your way to the tombs of the Great Pharaohs through blinding sandstorm, the attacks of bandits and against the ill wishes of your competitors, to find safety, and perhaps your fortune at the friendly Bedouin oasis where you can spin the Wheel of Fate. Collect resources, overcome obstacles - and create them for your opponents; roll doubles, and you control the Mummy - but beware: nobody controls the Mummy for long!
Cast metal Game Pieces, metal Coins, individual Character Cards, the Rules and full-colour Game Board Map of Egypt in decorated wooden game-box
For 4-6 Players Ages 8-96, no estimate playing time advised
- World of Warcraft: Shadow of War - NEW GAME EXPANSION - in 15th November 2006 ukL 16.99
From the day that the Horde set foot upon Azeroth, the world has known no peace. They and the Alliance have warred for generations, and in the Shadow, the Third War brought them both an enemy more terrible than they had ever imagined. Across what were once the lands of Lordaeron & its allies, heroes of the Alliance and of the Horde alike struggle valiantly, but in chaos and confusion...
New Rules, New Options, New Ways to Customise your Warcraftgameplayin this Card Expansion for the main World of Warcraft Board Game, and N.B. [sfaiaa] not playable without it.
[i think it's a] Board Game
- Long Live the King - NEW GAME - available 29th November 2006 ukL 15.99
take on the major roles of the ailing king's young queen, the archbishop, the ambassador, etc, all vying to place themselves to sieze power when the king finally kicks the bucket.
dozens of available minor roles allow the depths of the game's subtle machinations to be increased as may be wished.
a game combining "the diabolical treachery & scheming of the best strategic board-games with the pomp & circumstance of [Live Action Role-Play]": for up to 8 Players, including the Games Master/Mistress; no details of age-range nor estimate of playing-time given
- See Also full listing of Board Games in & re-stocking for IMT's current stock.
Possibly (Non-collectable) Card, possibly Board Games
- Pacru - NEW GAME - available 29th November 2006 ukL 23.99
Abstract game for 2-4 Players, featuring three levels of complexity: Shacru, for Players Ages 5-96; Azacru, for Players Ages 7-96; and Pacru, for Players Ages 9-96; no estimated playing-time advised
- See Also full listing of Board Games in & re-stocking for IMT's current stock.
- See also the full listing of (Non-Collectable) Card Games Stock
Probably a (Non-collectable) Card, possibly a Board Game
- Mamma - NEW GAME - available 29th November 2006 ukL 13.99
As one of the family, you want to buy the ingredients for the family dinner, but at the same time be the first - or at least, not the last, to arrive
for 204 Players Ages 10-96; no estimated playing-time advised
- See Also full listing of Board Games in & re-stocking for IMT's current stock.
- See also the full listing of (Non-Collectable) Card Games Stock
Collectable "Constructible Strategy Game" - a "boardless boardgame" listed under Board Games
- Pirates: Davy Jones' Curse Special Edition pack - NEW EDITION of EXPANSION - available 1st November 2006 ukL 2.49
contains 2 Ships, 1 Island or Terrain & 1 Crew or Treasure Card, Rules of Play and a d6 micro die
- Pirates: Davy Jones' Curse Special Edition value box - NEW EDITION of EXPANSION - available 1st November 2006 ukL 6.99
each Pack features 1 (of four) completely new ships, and contains everything required for two to sail the deep & briny blue, fighting dangers, such as Demons, Ghosts, Sea Monsters, Zombies - and each other!
this was advised for release months ago
- See Also full listing of Board Games in & re-stocking for IMT's current stock.
Possibly Board Games, Possibly (non-collectable) Card Games
- Augsburg 1520 - NEW GAME available 1st November 2006; ukL 22.99
players take the roles of great merchants of the city, bidding to become the richest, the most respectable, and the most powerful - but most particularly, acknowledged as peers by all, including the nobility.
Designed by Karsten Hartwig for 2-5 Players Ages 12-96; no guide to playing time given.
- GifTrap - NEW GAME available 8th November 2006; ukL 29.99
the players watch as each rates their potential gifts - and then discover what they've each been given; fast, fun - and revealing: is it true or false that the better the gifts you give, the better the gifts you are given?
no further game details advised
- See Also the full listing of Board & War Games in & re-stocking for IMT's current stock.
- and the full listing of (Non-Collectable) Card Games Stock
Possibly Board, definitely (non-collectable) Card & Interactive DVD Trivia Quiz Games
- Coronation Street interactive DVD Trivia Quiz Game: Gift Set - NEW GAME/EDITION available 1st November 2006; ukL 19.99
classic clips, stills & storylines from the six decades of the soap, questions in the six categories of Families, Feuds, Friendships, Romance, the Rovers, & Workplace - plus 12 Corrie "Pub Quiz" Beermats;
so who's the "Corrie" champion on your street, or floor - or in your kitchen?
For 1-4 Players or Teams of Players Ages 12-96; no guide to playing time given.
- Countdown interactive DVD Quiz Game: Gift Set - NEW GAME/EDITION available 1st November 2006; ukL 19.99
Hosts Des Lynam & Carol Vorderman invite you - solo, or with your friends - to play the famous t.v. Words & Numbers Game: over 300 rounds against the inexorable Countdown Clock (and theme music).
For 1-4 Players or Teams of Players Ages 12-96; no guide to playing time given; includes Countdown Notepad & Pencils
- Emmerdale interactive DVD Quiz Game: Gift Set - NEW GAME/EDITION available 1st November 2006; ukL 19.99
classic clips, stills & storylines from across the decade or so of the soap, more than 700 Questions in 6 categories, plus 12 Emmerdale "Pub Quiz" Beermats;
For 1-4 Players or Teams of Players Ages 12-96; no guide to playing time given.
- See Also the full listing of Board & War Games in & re-stocking for IMT's current stock.
- and the full listing of (Non-Collectable) Card Games Stock
(Non-collectable) Card Games
- Munchkin Impossible - NEW GAME in 29th November 2006 ukL 16.99
and Spies come to the World of Munchkin - or Munchkins, to the World of Spies; you are, of course, looking to eliminate The Opposition as sneakily, spectacularly, and painfully improbably as possible - using self-destructing gadget-weapons, such as the Cigarette Dart Gun or Incendiary Bazooka, whilst you work for the Russians, or the Americans, or maybe the British, or the Chinese... (it changes) as Assassin, or disguised as a Tourist, or a Playboy; and all the while looking out for yourself, and any available opportunity to Stab Your Buddies in the Back, and Take Their Classified Equipment! - [aka "Secret Stuff" - pp.]
Stand-alone game for 3-6 [*] Players (more, when other Munchkin Games & Expansions are mixed in) Ages 10-96;
[* - playable with 2 Players - but more is much more fun]; *also* combinable with all the previous Munchkin Gaming bits & pieces (some new rules added) - even Star Munchkin, "if you're really nuts". 168 full-colour, John Kovalic-illustrated cards; game designed by Steve Jackson for 3-6 Players, playable with 2; playing time c. 1 hour (more, with more of the earlier Munchkinbits added in)
- Blue Moon: Buka Invasion - NEW GAME EXPANSION - available 22nd November 2006; ukL 7.49
a Peoples expansion deck for the full Blue Moon card game listing
- Hatch: the Dragonology Card Game - NEW GAME available 15th November 2006; ukL 7.99
2-4 Players Ages 5-96; no game playing time advised
- Playing Cards: Casino Royale Movie Playing Card Deck - NEW EDITION GAME - available 15th November 2006 ukL 2.99
got to specific customer order; minimum order (8 decks) applies
- Playing Cards: Casino Royale Poker Deck - NEW EDITION GAME - available 15th November 2006 ukL 2.99
got to specific customer order; minimum order (8 decks) applies
- Reiner Knizia's SuDoKu Card Game - NEW GAME - available 1st November 2006; ukL 9.99
Designed by Reiner Knizia for 2-5 Players Ages 8-96; individual games are brief, so Playing Time's more a matter of how long a SuDoKu Card Game session people want
- Iliad - NEW GAME - available 8th November 2006 ukL 14.99
no advice of Players Ages, Numbers or estimate of playing time advised
- ThinkBlot - NEW GAME - available 1st November 2006; ukL 24.99
How Many different images can You see in each blot - within 90 Seconds?
Party Game of Competitive Visual Free Association designed by the inventor of Pictionary, for 2-6 Players Ages 10-96; no estimate of playing time advised
- See also the full listing of (Non-Collectable) Card Games Stock
Collectable Card Games
- Yu-Gi-Oh! - 2nd Wave of 2006/7 Collectors Window Tins - THREE NEW COLLECTORS WINDOW TINS - in 10th November 2006 ukL 14.99 [each]
Window Tins #4, 5 & 6 [of 6]: Elemental Hero Shining Flare Wingman, Hamon Lord of Striking Thunder, & Uria, Lord of Searing Flames; each containing A Secret Variant Rare Card, plus: 2 Cybernetic Revolution, 1 Elemental Energy, 1 Enemy of Justice, 1 Shadow of Infinity Booster Packs
See also the full listing of the Yu-Gi-Oh! Collectable Card Game
- Yu-Gi-Oh! Cyberdark Impact Boosters - NEW EXPANSION - in 22nd November 2006 ukL 2.50
five boosters for ukL 11.50
Pre-ordered (& prepaid) Full Display Box of 24 Cyberdark Impact Booster Packs (r.r.p. ukL 59.76) ukL 51.00
Zane has developed an edgy style of duelling, and his New "Cyberdark Monsters" make their terrifying debut: combine them to make the fearsome Cyberdark Dragon, and master the other monsters of Cyber-style duelling, with two New levels of strategy: duel like Pharaohs with the New "Senet" cards, or master the rules of "Chain" and unleash forbidden forces!
See also the full listing of the Yu-Gi-Oh! Collectable Card Game
- Yu-Gi-Oh! - Dinosaur's Rage - NEW STRUCTURE DECK - came in un-pre-announced 25th October 2006 ukL 6.99
"Feel the rage of times long forgotten, and release the true force of the dinosaurs!"
contains 1 Foil & 39 Common Cards; 19 Monster (16 sorts), 12 Spell (11 kinds) & 9 Trap Cards;, the Rulebook and a Game Mat
See also the full listing of the Yu-Gi-Oh! Collectable Card Game
- Pokemon: EX-Dragon Frontiers: decks - NEW EXPANSION - available 15th November 2006 ukL 7.99
got to specific customer order; minimum order (6 decks) applies
Full Display Box of 8 decks (r.r.p. ukL 63.92) for ukL 56.99
See also the full listing of the Pokemon CCG, including the 2006-2007 Collectors Window Tins, etc.
- Pokemon: EX-Dragon Frontiers: boosters - NEW EXPANSION - available 15th November 2006 ukL 2.59
got to specific customer order; minimum order (26 packs) applies
Full Display Box of 36 packs (r.r.p. ukL 93.24) for ukL 79.99
See also the full listing of the Pokemon CCG, including the 2006-2007 Collectors Window Tins, etc.
- Magic the Gathering: Time Spiral - NEW FATPACK - re-stock in 29th November 2006 ukL 24.99
Two Fantasy Art-Decorated Card Boxes, 6 Colour Dividers, the Players' Guide, Spin-Down Life Counter, 40-Card Snow-covered Land Pack, 6 Coldsnap Booster Packs, and the MtG Novel, Ice Age: The Gathering Dark by Jeff Grubb
if you want one, don't leave getting the "fatpack" too long, as they generally go unavailable fairly quickly
First release in the Time Spiral MtG Block: there are 121 Time-Shifted Cards, including Akroma, Angel of Vengeance, Psionic Blast & Shadowmage Infiltrator, in the expansion, each of the same rarity (of greater rarity than the standard MtG "rare"): one Time-Shifted card, one Rare, three Uncommons & ten Commons per Booster Pack; "All Time-Shifted cards are tournament playable in formats where Time Spiral is legal."
See also the full listing of the Magic the Gathering CCG, including the Core [9th] Edition Starter with the Rulebook, twin 33-card Decks & Play Guides, 14-card Development Pack, CD-ROM, etc.
- Battlestar Galactica: Betrayal: boosters - NEW EXPANSION - available 8th November 2006 ukL 2.49
got to specific customer order; minimum order (26 packs) applies
Full Display Box of 36 packs (r.r.p. ukL 89.64) for ukL 74.99
- Eve: the Second Genesis starter - NEW GAME available 1st November 2006 ukL 12.99
got to specific customer order: minimum order (8 starters: four of each) applies
Day of Darkness & The Great War starters, each containing 110 Cards (in 2 preconstructed decks), coins & the Rulebook. CCG based on the mmorg, EVE Online
- Eve: the Second Genesis booster - NEW GAME available 1st November 2006 ukL 2.09
got to specific customer order: minimum order (18 boosters) applies
15 Card booster packs, each containg 10 Common, 3 Uncommon, 1 Rare & 1 Region Card[s]
240 Cards in the set, in 3 rarity levels in this core set for the CCG based on the mmorg, EVE Online
- Naruto: Path of Hokage: Decks - NEW CCG - available 22nd November 2006 ukL 7.99
got to specific customer order; minimum order (9 decks) applies
Full Display Box of 12 decks (r.r.p. ukL 95.88) for ukL 80.99
- Naruto: Path of Hokage: boosters - NEW CCG - available 22nd November 2006 ukL 2.50
got to specific customer order; minimum order (18 packs) applies
pre-ordered (& prepaid) Full Display Box of 24 Booster Packs (r.r.p. ukL 59.76) for ukL 49.99
- Star Trek 2nd Edn: Captain's Log boosters - NEW EXPANSION available 1st November 2006; ukL 2.49
got to specific customer order: minimum order (22 boosters) applies
Voyager is now a fully-realized sub-affiliation: 120-Card Set with 40 each Rare, Common & Uncommon; Foil Inserts 1:7 packs average, 18-Card "Archive" 1:8, and 2-Card "Archive Portrait" 1:63, Foil sub-set packs average
- Top Trumps: Wonders of the World: boosters - NEW SET - available 8th November 2006 ukL 2.99
got to specific customer order; minimum order (8 packs) applies
- Universal Fighting System: Soulcaliber [sic] 3: Battlebox - NEW Pack - available 22nd November 2006 ukL 11.99
got to specific customer order; minimum order (3 battleboxes) applies
Full Display Box of 4 Battleboxes (r.r.p. ukL 47.96) for ukL 42.99
Each Battlebox contains Two 60-Card Decks, focussing on Siegfried & Sophita, and including 36 Exclusive, Brand-New cards.
other UFS decks & boosters also available to order
- Warlord: Temple of War Battle Pack - NEW EXPANSION available 1st November ukL 3.49
got to specific customer order: minimum order (12 packs) applies
- Warlord: Temple of War booster - NEW EXPANSION available 1st November 2006 ukL 3.49
got to specific customer order: minimum order (12 packs) applies
- World of Warcraft: Onyxia's Lair Raid Deck - NEW EXPANSION - available 24th November 2006 ukL 19.99
Pre-Ordered, Prepaid Full Display Box of 6 decks (r.r.p. ukL 119.94) for ukL 99.99
Onyxia's Lair Raid Deck contains 60 Card Raid Deck, 30 Card Event Deck, 20 "Token" Cards, 3 Oversize Onyxia Hero Cards, 10 Card Treasure Pack & Rules Supplement
N.B. Onyxia's Lair Raid Deck requires possession of cards from the Heroes of Azeroth set to use in play: these should be available again early in December
see also the full stock listing of the World of Warcraft CCG
- See Also the full listing of Collectable Card Games
CCG Accessories
- Satin Deck Box - NEW/RESTOCK ACCESSORY - in 22nd November 2006 ukL 4.99
- Box of 100 Solid Deck Protectors: Clear - NEW Accessory - available 22nd November 2006 ukL 4.99
- Box of 100 Solid Deck Protectors: Black - NEW Accessory - available 22nd November 2006 ukL 4.99
- Box of 100 Solid Deck Protectors: Blue - NEW Accessory - available 22nd November 2006 ukL 4.99
- Box of 100 Solid Deck Protectors: Green - NEW Accessory - available 22nd November 2006 ukL 4.99
- Box of 100 Solid Deck Protectors: Red - NEW Accessory - available 22nd November 2006 ukL 4.99
- Box of 100 Solid Deck Protectors: White - NEW Accessory - available 22nd November 2006 ukL 4.99
- Box of 100 Solid Yu-Gi-Oh size Deck Protectors: Black - NEW Accessory - available 29th November 2006 ukL 4.99
- Box of 100 Solid Yu-Gi-Oh size Deck Protectors: Blue - NEW Accessory - available 29th November 2006 ukL 4.99
- Box of 100 Solid Yu-Gi-Oh size Deck Protectors: Green - NEW Accessory - available 29th November 2006 ukL 4.99
- Box of 100 Solid Yu-Gi-Oh size Deck Protectors: Red - NEW Accessory - available 29th November 2006 ukL 4.99
- Box of 100 Solid Yu-Gi-Oh size Deck Protectors: White - NEW Accessory - available 29th November 2006 ukL 4.99
number is approximate; got to specific customer order, when not in stock: minimum (4 boxes of any one colour) applies
- Magic the Gathering: Akroma 4-pocket Portfolio - NEW Accessory - available 22nd November 2006 ukL 3.99
- Magic the Gathering: Akroma 9-pocket Portfolio - NEW Accessory - available 22nd November 2006 ukL 4.99
- Pokemon EX-Crystal Guardians (10pp.) 9-Pocket Portfolio - NEW ACCESSORY - available 1st November 2006 ukL 4.99
- Pokemon EX-Crystal Guardians (14pp.) 4-Pocket Portfolio - NEW ACCESSORY - available 1st November 2006 ukL 3.99
- Pokemon: EX-Dragon Frontiers 4-pocket Portfolio - NEW Accessory - available 22nd November 2006 ukL 3.99
- Pokemon: EX-Dragon Frontiers 9-pocket Portfolio - NEW Accessory - available 22nd November 2006 ukL 4.99
Dice Game
- Liar Dice - NEW EDITION available 8th November 2006; ukL 17.99
four shakers and four sets of five dice, and the rules, ined wooden presentation game box ;br>
Attempt to out-roll, out-bid - and out-bluff - your opponents, and see through their lies about the "hands" they have rolled themselves
Boardgame, CCG, Non-collectable Cardgame, RPG & War Game-related Magazines, Comics & Graphic Novels
- Dragon #350 December 2006 - NEW ISSUE - in 22nd November 2006 ukL 4.99
one of the two monthly D&D RPG Magazines, this the magazine more generally suitable for players, as well as for GMs.
See Also
full stock listing of Dragon (whose contents also do not go out of date for the most part)
See Also the
full stock listing of current & back issues of the sister magazine, Dungeon (aimed primarily at DMs - games mistresses & masters, and whose contents don't mostly go out of date)
- Dungeon #142 - NEW ISSUE - available 29th November ukL 4.99
one of the two monthly D&D RPG Magazines, this the magazine more generally suitable for players, as well as for GMs.
See the
full stock listing of the back issues in stock of Dungeon, whose contents are aimed more particularly at Dungeonmistresses & masters, and pretty much do not "date."
& also the
full stock listing of the sister-magazine, Dragon (whose contents also do not go out of date for the most part)
- Dungeon #141 - NEW ISSUE - in 8th November ukL 4.99
one of the two monthly D&D RPG Magazines, this one concentrating most upon ready-to-play scenarios & the like.
See Also
full stock listing of back issues of Dungeon (whose contents don't mostly go out of date)
See Also the
full stock listing of the sister magazine, Dragon (whose contents also do not go out of date for the most part)
- Games Quaterly #11 - NEW ISSUE of the general games magazine - in 22nd November 2006 ukL 2.99
includes a New Carcassonne Board Game Mini-Expansion "Free Gift" only available [so far - ppint.] in the magazine, that would itself cost C. ukL 3.99 if sold separately.
- Games Quaterly #10 - RESTOCK of the general games magazine - in 22nd November 2006 ukL 2.99
includes a New Settlers of Catan Board Game Mini-Expansion "Free Gift" only available [so far - ppint.] in the magazine, that would itself cost C. ukL 2.99 if sold separately.
- Nodwick #35: To the Victor Goes - The Gazebo! - NEW ISSUE of the role-playing game characters' comic - in 29th November 2006 ukL 1.99
and see the
full stock listing of Nodwick
- Rifter #36 - NEW ISSUE - in 1st November ukL 5.99
Palladium's quarterly sourcebook, with articles, news, advice of forthcoming releases & ongoing/new projects, etc, for any & all of the Paladium RPG lines, including and even mainly
Rifts;
this issue has The Dark Brotherhood, The Hoarse Whisperer [*grone* - pp.] & Nain Rouge, The Red Dwarf, material for
Beyond the Supernatural,
and The Epoch of Legends for Heroes Unlimited and/or
Palladium Fantasy, Rifts/Madhaven material & Into the Dark Woods, an intro/preview for the forthcoming Rifts: Deep South, & the latest chapter of Hammer of the Forge, in addition to the usual News, info on hopefully soon-to-be-condensing "vapourwares", etc;
See Also
full stock listing of back issues of Rifter (whose contents don't mostly go out of date)
- Scrye #104 - NEW ISSUE of the CCG magazine - available 29th November 2006 ukL 3.50
and see the
full stock listing of Scrye
- InQuest/Gamer #140 - NEW ISSUE of the CCG magazine; should finally have been in 8th November 2006 but didn't arrive ukL 1.50
n.b. i'll now be skipping this issue for shop stock, and ordering #141; let me know if you still want a copy of #140 ordered specifically for you.
See Also the
full stock listing of Inquest/Gamer Magazine
- Against the Odds V5 #1: Imperial Sunset - NEW ISSUE - available 8th November 2006 ukL 24.99
War Games periodical got to specific customer order
- C3I #18 - NEW ISSUE of the war games magazine - available 22nd November 2006 ukL 17.99
featured game: Downtown: Dragonsjaw designed by Lee Brimmicombe-Wood; and adds "Thanh Hoa", the southern expansion to the original "Downtown" map
got to specific customer order
- Fire & Movement #141 - NEW ISSUE - available 8th November 2006 ukL 4.99
got to specific customer order
- No Quarter #9 - NEW ISSUE Privateer Press Productszine - available 1st November ukL 3.50
got to specific customer order
- PS238 #18 - NEW ISSUE of the comic - available 1st November 2006 ukL 1.99
got to specific customer order
- Wargames Illustrated #229 - NEW ISSUE - re-announced available, 1st November 2006 ukL 3.95
got to specific customer order
- Wargames Illustrated #30 - NEW ISSUE of the war games magazine - available 22nd November 2006 ukL 3.95
got to specific customer order
- and see the full listing of RPG & War Games-related Magazines, Comics & Graphic Novels - including back stock listings
Role-Playing Game Computer Software
- d20 Campaign Cartographer 3 - NEW VERSION - available 8th November 2006 ukL 29.99
incorporates CC 2.
combine CAD with original artwork and claimed ease of use, to create maps for rpgs & war games, etc.
N.B. Minimum System Requirements: 350MB hard disk space, 256MB RAM, Windows98 or better; and an internet connection for installation
Role-Playing Games
- Ars Magica: Realms of Power: The Infernal - NEW/RESTOCK SOURCEBOOK [back in; was in August, but i forgot to say so] in 1st November 2006 hardcover ukL 17.99
Demons seek to corrupt all of Mythic Europe and beyond; though they may take physically attractive forms, and seem to behave in a most friendly and helpful manner, yet ultimately it is the aim of each and every one to drag humanity down into corruption, damnation and Hell with them.
The Infernal Realm; Sin & Temptation; The Devil & the Origin of Demons; The Infernal Legions; Demons as Corrupters; as Deceivers; as Destroyers; Corrupted Beasts; Infernal Characters; The Maleficia; Ars Goetia [Summoning, Ablating (draining Spirit from), Commanding, & Binding 'em; [often - usually? - in a somewhat noisy fasion - ppint.]; Black Magic; Infernal Traditions [Corrupt, Hermetic & Misguided]:
The Sourcebook on & for the Legions of Hell, written by Erik Dahl, Timothy Ferguson & Mark Shirley; companion volume to
Ars Magica: Realms of Power: The Divine (on the full listing of Ars Magica RPG)
- Babylon 5: Heroes & Aliens - NEW SOURCEBOOK - in 29th November 2006 ukL 15.00
the creatures and aliens, and the heroes and villains of Babylon 5
See the full listing of Babylon 5 RPG & Miniatures Game
- Burning Empires Core Rulebook - NEW RPG available 1st November 2006 hardcover ukL 26.99
epic sf rpg, based upon Christopher Moeller's Iron Empires graphic novels, designed by Luke Crane & using his Burning Wheel system
- Conan: The Conan Compendium - NEW SOURCEBOOK - in 22nd November 2006 ukL 14.99
Hyborean Age Cities, Scenarios, Prestige Classes, Codes of Honour, New Rules, Encounter Tables;
the Best of the Conan RPG articles from the Mongoose house rpg magazine, Signs & Portents;
See the full listing of the Conan Role-Playing Game
- d20 D&D: Cityscape - NEW SOURCEBOOK - in 8th November 2006 hardcover ukL 16.99
Dark Alleys, Busy Guildhalls, Rowdy Taverns, Palatial Manors, Foetid Sewers... the City holds many delights to be plumbed and savoured by the adventurous, the curious - and the desperate; secret ways and dark delvings - and dealings - to be discovered, if you dare;
"There's More to Life than Crawling Around in Dungeons!" - yes, indeed; adventure beckons - and peril awaits you!
- d20: D&D: Dragonlance: Price of Courage - NEW ADVENTURE - available 29th November 2006 ukL 19.99
Gellidus, known as "Frost", is the last surviving Dragonlord on Krynn: he intends to gain total power through the Dark Magic of his dead cousins, and whether he can be stopped before he achieves this depends upon the courage, strength and intelligence of your group of heroes.
concludes the story arc begun in Key of Destiny and continued in Spectre of Sorrows
See the Dragonlance D&D RPG listing
- d20 D&D: Eberron: Dragonmarked - NEW SOURCEBOOK - in 8th November 2006 hardcover ukL 16.99
In-depth treatment of the thirteen Dragonmarked Houses, and of the Dragonmarks; New Options for Player & NP Dragonmarked Characters, New Prestige Classes, Feats & Spells for the same, and Story-telling & Adventure Game Hooks
- d20 D&D: Scourge of the Howling Horde - NEW ADVENTURE - in 8th November 2006 ukL 9.99
The quiet town of Barrow's Edge has been attacked by Goblins, and the people cry out for heroes to help them; but what has turned the normally secretive and reclusive goblins into bloodthirsty raiders? who is the mysterious new leader of the tribe? and who has set them upon the sleepy burghers?
Stand-alone adventure designed for a group of 1st Level Player Characters, whether run by beginners or experienced players
- d20: Arcanis: Forged in Magic - NEW SOURCEBOOK - available 29th November 2006 ukL 15.99
Over 500 Magical & Psionic items, and rules for crafting unique artifacts of your own
- d20: Arcanis: Theocracy of Canceri - NEW SOURCEBOOK - available 29th November 2006 ukL 13.99
A Millennium of Canceri history, from Humanity's first Empire, through the Swords of Nier
- d20: Dave Arneson's Blackmoor Revisited - NEW D20 RPG - available 22nd November 2006 ukL 19.99
Core Rulebook: The Brooding World of Blackmoor is back, "primed for the d20 System"; includes introductory adventure, "The Ties That Bind"
Designed like the "Living Greyhawk" setting to be an rpg setting in which all players' charaxters worldwide may play in any DM's Blackmoor "MMRPG" game.
- d20: Player's Guide to Blackmoor - NEW D20 RPG - available 22nd November 2006 ukL 16.99
Hundreds of Blackmoor-specific Spells & Feats, New Base & Prestige Classes in the most comprehensive book on Blackmoor from the Players' point-of-view
- d20: Dungeons of Castle Blackmoor - NEW ADVENTURE/CAMPAIGN SETTING - available 22nd November 2006 hardcover ukL 22.99
the 20 levels - the 20 known levels - include adventure material for Adventurer Parties of All Sizes, and Player Characters of all levels from 1 to 20, so long as they possess a degree of common sense...
- d20 Bleeding Edge 2: Beyond the Towers - NEW ADVENTURE - available 8th November 2006 ukL 6.99
Player-characters are an exploration team sent to investigate the mysteries (!) of the Carrion Swamp [- phew! - pp.]; Strange Bandits, Horrid Plagues, Ancient & Monstrous Foes...
Stand-alone adventure designed for a group of 2nd-4th Level Player Characters, whether run by beginners or experienced players
- d20 The Critonomicon - NEW ACCESSORY - available 8th November 2006 ukL 7.99
Over 60 Tables tailored to Every Need; Simple & Quick Criticals & Fumbles determined by d6; More Sophisticated Tables requiring d20, or multiple dice, and Grand Charts with Hundreds of possibilities
- d20 The Manual of Mysteries - NEW ACCESSORY SOURCEBOOK - available 8th November 2006 ukL 7.99
a Guide to Codes, Puzzles & Riddles in & for Fantasy RPG Settings
- d20 Players Guide to Castlemourn - NEW SOURCEBOOK - available 1st November 2006 ukL 2.99
Players Guide to Ed Greenwood's fantasy world - must be quite thin, at this price!
- d20: Star of Olindor - NEW 1-on-1 ADVENTURE - available 22nd November 2006 ukL 6.99
Despite their best pious endeavours, the clergy of Cairdus have been totally unable to control the catastrophic plague in their city: could this be an opportunity for a street-smart ne'er-do-well to establish their true worth to these puffed-up prelates?
1-on-1 adventure for [One] DM (GM) & One 6-8th level Rogue
- d20 The Tower of Jhedophar - NEW ADVENTURE - available 8th November 2006 ukL 5.99
Once an Academy of Arcane Learning, The Tower of Jhedophar is now a Labyrinth filled with Deadly Traps, Vicious Adversaries, and Unlikely Allies; will your heroes Deal with the Dragon, Ally with the Lich, or strike out on their own, to Grasp the Great Mandrake Staff from Jhedophar's own Bony Grasp?
Stand-alone adventure designed for a group of 12th-14th Level Player Characters, whether run by beginners or experienced players
- Dark Eye: World of Aventuria - NEW WORLD CAMPAIGN SETTING available 8th November 2006 ukL 17.99
All the Realms & Provinces of Aventuria, its Cities, and its Rulers; its Astrology, Education & Sports, Cuisine, Heraldry & Publishing, Medecine, Disease, Transport & Trade, Armies, Navies & Poisons; plus more than one hundred non-player characters (and also potential example player character models)
- Exalted: Scroll of the Monk - NEW SOURCEBOOK - in 15th November 2006 ukL 13.99
Will the return of the Solar Exalted throw the world of the martial arts orders, masters and their pupils into chaos, or will the Sidereal Masters reign in the Lawgivers - or even prove able to pull them down permanently?
Sourcebook of the martial arts monks, and others, who may be found living their lives anywhere from the back ginnels of Nexus to the hectic streets of the Imperial City, and from the wide avenues of Yu-Shan to the twisted and constricted corridors of the Labyrinth, following only their own codes of honour, and neither offeringquarter to, nor accepting it from, their enemies...
See the full listing of Exalted Role-Playing Game
- Faery's Tale - NEW RPG - available 22nd November 2006 ukL 8.99
play pixies, pooksa, sprites & brownies protecting the enchanted fairy-tale land of Brightwood
interactive storytelling game suitable for Players Ages 6-96 [possibly with a gap in that age-range for teen-agers not playing with their younger brothers & sisters? - ppint.] as you foil dastardly plots by wicked dark fairies against your godchildren, rescue kidnapped kids from ogres & giants, awaken princesses from ensorcelled sleep, and maybe even overthrow sorcerous tryants...
- GURPS Biotech - NEW SOURCEBOOK - available 1st November 2006 hardcover ukL 19.99
revised to GURPS 4th Edition rules & expanded to cover Medicine, Drugs, Magic, New Technologies - from the 19th Century through the 21st.
See also the D&D RPG Page
- Hero: Nobles, Knights & Necromancers - NEW SOURCEBOOK - available 29th November 2006 ukL 14.99
Enemies, Potential Allies, Neutrals - Every role-playing game needs them, and this is the Hero RPG Sourcebook full of them
- Hero: Thrilling Places - NEW SOURCEBOOK - available 29th November 2006 ukL 14.99
Hidden Ruined Temples, Secret Islands, entire Lost Civilisations... - Every role-playing game needs them, and this is the Hero RPG Sourcebook gives you a wide-ranging choice of them
See the full listing of Hero RPG
- Legends of the Old West: Showdown - NEW SUPPLEMEENT - available 29th November 2006 ukL 15.00
Bloodbath in Dodge campaign, plus New Rules, Campaign advice, general tips and suggestions for gaming in alternate settings including the merkin Gangster Gangs in the Prohibition Era in Chicago, as well as more obvious Wild West scences
- Mutants & Masterminds Pocket Players Guide - NEW SOURCEBOOK - available 1st November 2006 ukL 11.99
all the rules you need to create and run a character in M&M in a pocket format: got to specific customer order;
See also the full in-stock listing on the Mutants & Masterminds RPG Page
- Panty Explosion Rulebook - NEW RPG - available 22nd November 2006 ukL 11.99
Psychic & "mundane" Japanese High-School Girls take on ghosts, demons of nightmare, government agens - and one another - as they/you have fun making (& dropping) friends, getting the better of class-room rivals, and generally having fun in present-day th-s-and-other-worldly Japan - and enduring school...
- RuneQuest: Arms & Equipment - NEW SOURCEBOOK - in 29th November 2006 hardcover ukL 15.00
New & "interesting" gear for GMs & Players, including Dwarven Cinder Armour & Serpentmail, the Stavesword & the garrotte, giving a multitude of options to Player and Non-Player Characters kitting up, and to "populating" hoards - and hordes!
See the full listing of RuneQuest RPGs
- RuneQuest: Cults of Glorantha Volume 1 - NEW SOURCEBOOK - in 22nd November 2006 hardcover ukL 14.99
latest sourcebook detailing the practices - commonly known and arcane - of the religions and faiths of the Second Age that survived in sometimes greatly modified form - and also of those that did not; Cults of Divinity, The Old Ways, the Cammanian Church, Chaos worshippers, the Dwarf World Machine, Hsunchen Tradition, the Malkioni Churches, the Mermen, Orlanthi, Pamaltelan, Pentan, Vithelan & Solar Panthea; over 50 Divine Cults, Magic & 150 New Divine Spells, and NPC Companions (with details) are covered
See the full listing of RuneQuest RPGs
- Traveller 1248: Out of the Darkness - NEW SOURCEBOOK in 15th November 2006 ukL 17.99
Guide to Charted Space from 1248; a century after the Third Imperium tore itself apart in civil war, and dragged the rest of Charted Space down into ruin, humanity still teeters on the brink of extinction - but now there is hope: the powers of the New Era are beginning to emerge from the dark age in the forms of the Fourth Imperium, the Freedom League, the Terran Commonwealth & the Zhodani Concord, and others.
Out of the Darkness is the first of the New Era: 1248 Sourcebooks and covers the Unified History of Charted Space, from summarising the Ancient Times of the Droyne, and their development of the servant races, through the First Imperium of the Vilani, through the Solomani/Vilani Interstellar Wars & the ramshackle Second Imperium or Rule of Man, the ensuing two thousand-year Long Night, into the Third Imperium established by Cleon I and his successors, through various wars (and times of peace) into the first & secons Civil Wars, the Collapse, the Hard Times - and the Plague: The Coming of Virus. these latter events are given in increasingly full detail, as are the details of the development of all of the human and alien cultures, how they survived the coming of Virus, and the stages and attempts at empire that eventually led up to the establishing of the Fourth Imperium.
the second half of this sourcebook covers the situation as it stands at the true opening of the New Era, once the dust and the chaos of the climactic Second Battle of Gateway have just begun to settle; the last two-thirds of it presenting Information for Referees (GMs), including Appendices on World Construction, Collapse/Recovery Effects, Tech Level & Starport Decline, Life Support Interruption, & Government Change; Post-Collapse Law Level, Technophobia & Xenophobia, Balkanisation, Collapse & the generation of Recovery Random Events; the Second Appendix details the County of Ukse, its worlds, and adventuring within it, and in neighbouring worlds
Written by Martin Dougherty to be "As far as possible systemless", this sourcebook is usable with any of the Traveller RPGs, including Traveller D20 RPG
- Traveller 1248: Bearers of the Flame - NEW SOURCEBOOK in 15th November 2006 ukL 17.99
Second New Era: 1248 Sourcebook: the Guide to the Fourth Imperium, leading the fight against the genocidal Dominate, forging new alliances and rebuilding trade routes and shattered worlds in the Wilds, it is the bright hope standing at the forefront of the Great Reconstruction.
intro. pages; Charted Space in the New Era; Gushemege Sector; Dagudashaag Sector; Ilelish Sector; Zarushagar Sector; The Fourth Imperium; final notes.
Written by Martin Dougherty to be "As far as possible systemless", this sourcebook is usable with any of the Traveller RPGs, including Traveller D20 RPG
- True20: Liber Artefactorum - NEW SOURCEBOOK - available 22nd November 2006 ukL 6.99
Welcome to the World of Nevermore, the ever-changing, where reality and reason merge with myth and legend; plus Rules for the creation of Supernatural Items, and a couple of dozen such items from that dreamscape world
- True20: Tales of the Caliphate Nights - NEW SETTING - available 29th November 2006 hardcover ukL 24.99
Stories of fearsome djinni and powerful divans, courteous, well-spoken nobles and leering viziers, bustling cities and fantastical palaces, wonderful role-playing settings from Arabia & China, from Persia and from India
See the full listing of True20 RPG
- Warhammer Fantasy: Renegade Crowns - NEW SOURCEBOOK - in 29th November 2006 hardcover ukL 15.00
South of the Empire stretches a broken land of petty kingdoms & sometimes ephemeral principalities, in which a commoner can rise from rags to rule if he, or - rarely - she, be sufficiently gifted, and ruthless; far more who try, fail.
Does the party have what it takes to carve out or take over a Border Kingdom? If they succeed, how will they cope with Power - will they share, or will they fall out amongst themselves?
- Warhammer Fantasy: GM's Toolkit - NEW [?] ACCESSORY - available 29th November 2006 hardcover ukL 10.00
GM's Screen, plus 32pp booklet of tools & tips, including Plot Ideas, Sample Non-Player Characters (upon whom PCs might be modelled), and Adventure Locations
See the full listing of Warhammer Fantasy RPG
- Warhammer Fantasy: The WFRP Companion - NEW SOURCEBOOK - in without prior announcement 25th October 2006 ukL 14.99
life on the Empire's Waterways, including stats for the Keel & Reikaak, New Careers like Stevedore & Riverwarden; a Disturbing Look into the Seedy Life of the Old World Carnivals; Extensive Rules for Trade and Commerce in the Empire; Sartosa, City of Pirates & Tobaro - City of Fools Settings; old World Astrology & Medicine, including New Rules for Surgery & other treatment; Grugnir's Weapon Shop, The Arena Inn & other Adventure Sites; The Imperial Gunnery School, its History, Customs & Key npcs; the Bog Octopus, Bloodsedge, and a dozen or so more New Monsters to expand your Old World Bestiary, including the dread Patchwork Man; & Details of The Cult of Illumination: a New Threat to the Empire
sourcebook for Warhammer Fantasy RPG
- Warhammer Fantasy: Witch Hunters Handbook - NEW ACCESSORY - available 1st November 2006 ukL 11.99
Secrets of the Templars of Sigmar; their bloodthirsty Inquisitorial techniques described in eye-watering detail, fantastically, gruesomely & lovingly depicted in many illustrations & decorations; A Grim Book [- as opposed to A Grimm Book - pp.]
- Warhammer Fantasy Character Folio - NEW ACCESSORY - available 1st November 2006 ukL 3.99
got to customer order: minimum order (6) applies
mostly (decorated) blank pages in which to record your whfrp character's strengths, flaws, hidden mutations and eventual slow/sudden decline into Chaos...
- Warhammer Fantasy Novel: Death's Legacy - NEW TITLE - available 29th November 2006 hardcover ukL 6.99
got to specific customer order
- Werewolf: the Forsaken: The Pure - NEW SOURCEBOOK - in 29th November 2006 hardcover ukL 16.99
Full details of the three Pure Tribes, the Fire-Touched, the Ivory Claws & the Predator Kings, including Gift Lists, Rites, Fetshes, Totems and other tools, with which to build the Perfect Pure Pack, or individual werewolf; plus a sample setting ready to be used/dropped into a campaign, where the Pure are in control
See the full listing of the Werewolf: the Forsaken RPG
- World of Darkness: Mage: the Awakening: Tome of Mysteries - NEW SOURCEBOOK - in 15th November 2006 hardcover ukL 16.99
For the Creation of Spells and Spell-Using Cultures, including how cultural beliefs affect Magic; Speculations upon the Nature of ArchMastery and the rumoured Abyssal Watchtowers, plus a plethora of New Spelss and Item Enchantments
See the full listing of Mage: the Awakening Role-Playing Game
- World of Darkness: Promethean: the Created: Pandora's Box - NEW SOURCEBOOK - in 1st November 2006 hardcover ukL 14.99
At the very end of the horrors and tortures in Pandora's Box is Elpis, and the hope ofa new life: knowing this, feeling Elpis' call to them, guiding their Pilgrimage, the Created must fight their ways through the evils of the world, even to have a chance at the sublime chance
See also the full Prometheans RPG listing
- World of Darkness: Promethean: the Created: Strange Alchemies - NEW ADVENTURE - in 29th November 2006 hardcover ukL 14.99
The Created do not come into this world knowing the road their Pilgrimage to Mortality must take; they learn it either from their creators, or sometimes their fellow pilgrims; or through frequently bitter experience. And every discovery, each fresh insight, only adds to their uncertainty, in a world that shuns them first - and hardly ever gets around to second or third thoughts about them. All the Created can do, is to press on with their search.
The Pilgrimage is a lonely road, that all of the Created must, sooner or later, tread.
See the full listing of the Promethean: the Created RPG
- World of Warcraft: Horde Players Guide - NEW SOURCEBOOK - in 15th November 2006 hardcover ukL 19.99
Mok'nathal warriors range far afield across new frontiers, their Shamen & Witch Doctors teach their skills to new adepts & apprentices, and you may here delve deep into the Horde's history, as well as its organisation and politics.
Discover New Races to enslave, and incorporate, New Technology, New Feats and Classes; Grab Hammer and Axe to chop down and crush the Horde's enemies
See the full listing of the World of Warcraft & Warcraft Role-Playing Games
- And also the full listing of Role-Playing Games
Football Team Trivia Games
- All About Football - NEW EDITION GAME - available 15th November 2006 ukL 24.99
main/general football trivia game, questions not specific to any one particular club
- Arsenal: All About Football - NEW EDITION GAME - available 15th November 2006 ukL 24.99
- Chelsea: All About Football - NEW EDITION GAME - available 15th November 2006 ukL 24.99
- Liverpool: All About Football - NEW EDITION GAME - available 15th November 2006 ukL 24.99
- Manchester United: All About Football - NEW EDITION GAME - available 15th November 2006 ukL 24.99
- Rangers: All About Football - NEW EDITION GAME - available 15th November 2006 ukL 24.99
- West Ham: All About Football - NEW EDITION GAME - available 15th November 2006 ukL 24.99
for 2 or more Players Ages 12-96
- these are way out of the general Fantasy - SF - Horror - Historical theme areas of IMT, and accordingly will be got to specific customer order.
War Games
got to specific customer order
- Federation & Empire: Strategic Operations - NEW EXPANSION - available 29th November 2006 ukL 13.99
Three Sheets of die-cut cardboard counters: Sector Bases to bolster defences, Operational Bases to move the fight towards the enemy, Small Transports to move smaller items & people, dozens of New Ship Types, including Syrvey Ships, Engineers & Diplomats; plus rulebook.
- Clash of Giants II: the Campaigns of Galicia & [First Battle of] Ypres 1914 - NEW WAR GAME - available 22nd November 2006 ukL 35.99
"Wipers" is well-known in Western Europe, even yet; though the last of the WW I survivors of the three "meat-mincing" battles to bear the name have now met for the last official battlefield commemmoration, and the horrors of that holocaust are fading; quite why the generals of both sides were prepared to indulge in strategies so wasteful of human life is a topic for PhD theses; can you find a way to break through your opponent's lines, outflank their armies, and win a resounding victory before the casualty lists render it Pyrrhic - and essentially pointless?
the Galician campaign is far less well-known; few now recall that Imperial Russia moved to support its ally, Serbia - whose head of secret police was actually the raving nutter [well, fanatically dangerous pan-slav/Serbian nationalist] whose machinations led to the assassination that triggered the Great War - by invading the North-Eastern provinces of the Hapsburg's Austro-Hungarian Empire, let alone that the offensive was successful - at least, to begin with....
As with CoG I, Two Wargames using the one system
- Prussia's GIory 2 - NEW WAR GAME - available 22nd November 2006 ukL 39.99
The Seven Years War Series continues with Four more (unspecified in the promo blurb) battles, each designed to be playable in a single sitting.
Includes tweaks to the original PG rules and provides optional rules modifications for Advanced Cavalry tactics, Croat Sniper Attacks, and Howitzer Fire
- War in the Pacific - NEW WARGAME - available 29th November 2006 r.r.p. ukL 275.00; pre-paid price
a multi-level simulation of the Pacific Theatre of World War II from the Merkin entry into the war 7/12/1941 through the climactic Allied assaults towards the end of 1945
pre-paid price excludes postage, which will be advised [depends on where it's to be sent, whether by surface or air, etc.] before firm purchase is agreed
- See the full listing of War Games for IMT's current stock, & some of those available to order.
- See also the full listing of Board Games in (& some of those available) for IMT's current stock, as the boundary between these categories is somewhat fuzzy.
"I've no idea" Games
I've been told they're available - i'll ask for further details if requested
- Brain Trainer - NEW GAME - available 22nd November 2006 ukL 29.99
a Japanese hit game allegedly claimed to "grow" your brain - about which claim, i'm extremely doubtful - and also claimed to be about to sweep Europe, Canadadadada & Mekia, which i suppose it may do; it may well be great fun, but don't rely upon it to do anything more than entertain - pp.
- Evel Knievel Daredevil Stunt Set - RE-ISSUE GAME - available 22nd November 2006 ukL 29.99
- Really Nasty Motor Racing - NEW GAME - available 22nd November 2006 ukL 14.99
for Players Ages 12-96; possibly a non-collectable card game; no driving ability needed - just the ability to scheme, plot and sabotage your opponents (apparently)
Pitch Cars & Mini-Pitch Cars
got to specific customer order:
- Mini-Pitch Cars: Expansion 2 - NEW EXPANSION - available 22nd November 2006 ukL 14.99
- Pitch Cars: Expansion 2 - NEW EXPANSION - available 22nd November 2006 ukL 24.99
8 Rails: 4 x 45 degree Curves, 2 "curves for crossroads" [i suspect these are cross-overs - pp.], 2 Straights, 1 rules booklet
- Pitch Cars: Expansion 3 - NEW EXPANSION - available 22nd November 2006 ukL 14.99
(contents not advised)
- Pitch Cars: Expansion 4 - NEW EXPANSION - available 22nd November 2006 ukL 11.99
2 long Straights, each equivalent to 4 ordinary straight lengths
- Mini-Pitch Cars - AVAILABLE GAME - (again available as of) 22nd November 2006 ukL 24.99
- Mini-Pitch Cars: Expansion 1 - AVAILABLE EXPANSION - (again available, as of) 22nd November 2006 ukL 17.99
- Pitch Cars - AVAILABLE GAME - (again available, as of) 22nd November 2006 ukL 39.99
- Pitch Cars: Expansion 1 - AVAILABLE EXPANSION - (again available, as of) 22nd November 2006 ukL 24.99
Miniatures & Miniatures Games Figures
got to specific customer order:
- Axis & Allies: Reserves Booster - NEW EXPANSION - available 15th November 2006 r.r.p. ukL 9.99; got to specific order ukL 8.99
- D&D: Blood Wars Booster Pack - NEW MINIs - available 22nd November 2006 ukL 8.99
contents not advised
- Marvel Heroclix: SuperNova Booster - NEW EXPANSION - available 15th November 2006 r.r.p. ukL 5.39; got to specific order ukL 4.89
conts: 4 Figures, 1 Bystander Token, Battlefield Condition Card, Object Card or Feat Card, 1 Rules Sheeet
- Marvel HeroClix X-Men: Days of Future Past - NEW s - available 29th November 2006 ukL 15.99
1 Colossal Sentinel, 1 Rachel Summers - The Hound & 1 Wolverine - Colonel Logan figure, 1 Powers & Abilities, 1 Battlefield Condition, & 1 Feats Card, & Rules Insert
- Pokemon TFG NextQuest: Battle Starter - NEW GAME - available 15th November 2006 r.r.p. ukL 24.99; got to specific order ukL 22.49
advertised to contain everything needed for two to start playing: 6 Pokemon figures, 1 Judge figure, 2 Trainer figures with bases, 1 6-on-6 Cloth Playmat; 1 Two-sided Paper Playmat: 3-on-3 orange, 6-on-6 green, 1 Two-sided Paper Poster: quick-start on front, figure checklist on reverse; 8 Trainer Cards; Rules
- Star Wars: Starship Battles - NEW MINIS GAME STARTER - available 25th November 2006 ukL 29.99
8 "randomized" pre-painted plastic minis, 2 exclusive minis: Super Star Destroyer Executor & Mon Calamari [mount octopus] Star Defender Viscount; game stat & fleet commander cards, battle map, d20, counters & Rulebook
- Star Wars: Starship Battles - NEW MINIS GAME BOOSTER - available 25th November 2006 ukL 14.99
7 "randomized" pre-painted plastic starship minis & game stat cards
there are 60 unique minis in the game set.
while from Mongoose come:
- Babylon 5: A Call to Arms: Earth Alliance: the Early Years Boxed Set - NEW MINIs - available 29th November 2006 [r.r.p. ukL 55.00] prepaid price ukL 49.99
contains 8 Flights of Starfuries, 2 Nova Dreadnaughts, 2 Orestes System Monitors, 3 Sagittarius Cruisers, 1 Hyperion Heavy Cruiser, 1 Artemis Heavy Frigate, 2 Tethys Cutters, 1 Oracle Scout
See the full listing of Babylon 5 RPG & Miniatures Game Rule Books
- Cougar Exosuit Officer - NEW MINI BLISTER - available 22nd November 2006 ukL 5.00
- Grizzly Exosuit Officer - NEW MINIBLISTER - available 22nd November 2006 ukL 6.00
- Light Armour Trooper Specials - available 8th November 2006 ukL 7.99
conts: 1 Comms Trooper, 1 FedNet Reporter, 1 Longbow Missile Launcher, 1 Sniper
- Skinnie Guard with Heavy Weapons - blister pack - available 8th November 2006 ukL 9.99
conts: 2 with Constrictor Cannon & 2 with Neural Beamers
- Skinnie Soldier with Heavy Weapons - blister pack - available 8th November 2006 ukL 7.99
conts: 2 with Constrictor Cannon & 2 with Neural Beamers
Miniatures, Tokens & Formula p3 Paints from Privateer
got to specific customer order
- Circle Orb. Shifting Stones (3) - NEW MINIs - available 29th November 2006 ukL 7.00
- Cryx Satiyixis Sea Witch Att. - NEW MINI - available 29th November 2006 ukL 5.50
- Cygnar Trencher Grenade Porter - NEW MINI - available 29th November 2006 ukL 5.50
- Everblight Carnivean Heavy Warbeast - NEW MINI - available 18th October 2006 ukL 21.99
- Khador Winter Guard Rocket - NEW MINI - available 29th November 2006 ukL 5.50
- Legion of Everblight Forsaken - NEW MINI - available 29th November 2006 ukL 5.50
- Menoth High Reclaimer - NEW MINI - available 29th November 2006 ukL 6.00
- Mercenary Kell Bailoch- NEW MINI - available 29th November 2006 ukL 7.00
- Mercenary Mangler Heavy Warjack- NEW MINI - available 29th November 2006 ukL 15.00
- Minion Alten Ashley - NEW MINI - available 29th November 2006 ukL 7.00
- Minion Farrow Brigands (2) - NEW MINIs - available 29th November 2006 ukL 7.00
- Minion Farrow Brigands Box - NEW MINIs - available 29th November 2006 ukL 20.00
- Minion Swamp Gobber Fog Crew - NEW MINI - available 29th November 2006 ukL 5.50
- Skorne Ancestral Guardian - NEW MINI - available 29th November 2006 ukL 5.50
- Trollblood Axer Light Warbeast - NEW MINI - available 18th October 2006 ukL 11.99
- Trollblood Krielstone Bearer & Scribe - NEW MINIs - available 29th November 2006 ukL 18.00
- Trollblood Krielstone Scribes (2) - NEW MINIs - available 29th November 2006 ukL 9.00
- Cryx Colours - NEW PAINT SET - available 29th November 2006 ukL 12.00
- Cygnar Colours - NEW PAINT SET - available 29th November 2006 ukL 12.00
- Iron Kingdoms Colours - NEW PAINT SET - available 29th November 2006 ukL 12.00
- Khador Colours - NEW PAINT SET - available 29th November 2006 ukL 12.00
- Menoth Colours - NEW PAINT SET - available 29th November 2006 ukL 12.00
- Mercenary Colours - NEW PAINT SET - available 29th November 2006 ukL 12.00
each paint set contains six pots, colours matched to the uniforms & races of the appropriate units
- Circle Oroboros - NEW TOKENS - available 29th November 2006 ukL 9.99
- Legion of EverBlight - NEW TOKENS - available 29th November 2006 ukL 9.99
- Skorne Faction - NEW TOKENS - available 29th November 2006 ukL 9.99
- Trollblood Faction - NEW TOKENS - available 29th November 2006 ukL 9.99
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