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Deadlands RPG
This RPG is now out of print, the publishers and the owner apparently not being interested in reissuing (& further developing?) it; i'll go on stocking it, so long as i can obtain the two core books; but this mayn't be for very much longer... (still available as listed - 4/3/06 - pp.)
Core Rulebooks
- Deadlands: D20 ukL 16.99
offers "..everything you need to play in the world of Deadlands or any other Western setting using the D20 rules"
- The Way of the Brave New title in 18th October 2002 ukL 12.99 (out of stock)
D20 System: character class book for new feats, skills, weapons, guardian spirits for indian braves and shamans, general information on the Old Ways movement and their deadly foes, the Ravenites, among the dozens of native tribes of the Weird West, and their dealings with the both the USA and the Confederacy
- The Way of the Dead ukL 9.99
D20 system: the Harrowed - dead Monsters and Heroes, who're just too 'ornery to stay buried - and their new powers & hindrances; the Prospector's secret plan for his undead hordes; words of warning for the recently un-deceased; The Dark Canyon, a seven chapter adventure to run for your newly ups, all raring to shamble; conversion rules from Classic (d-10) Deadlands to d20 system.
- The Way of the Gun ukL 9.99
D20 system: 8 new prestige classes, new feats with your six-shooter, weapon manoevres, new weapons; stats for the most famous outlaws, & information on how the law works, out on the frontier.
- The Way of the New Science ukL 9.99
D20 system: Insane blueprints, mad theories & strange components of the Mad Scientists; rules for creating weird gizmos, alchemical elixirs, a new prestige class, and how to mix mad science and magic; also preconstructed weird gizmos & relics.
- Deadlands Weird West Players Guide new July 2004; 5th printing (in stock, though no longer distributed & possibly out of print)
Deadlands Weird West Marshall's Handbook new 2001; 2nd printing (in stock, though no longer distributed & possibly out of print)
the two core books (both required for playing the rpg using the native system): the Gamesmaster's Guide; includes the start-up adventure, "Comin' 'Round The Mountain." the two together, 208 + 208 = 416pp: ukL 34.99
- The Quick & the Dead hardcover ukL 19.99 (out of stock & out of print)
The Tombstone Epitaph's Guide to the Weird West - all about the world of Deadlands, including the election of '76, the Great Rail Wars, and twisted tales of the High Plains; new rules for posses & Marshalls, including arcane lore on knacks, relics & duels.
- Tales o'Terror: 1877 ukL 13.99
Deadlands: the Weird West starts in 1876; by the end o' the year, a lot o' water's flowed under the bridge - and Tales o'Terror: 1877 exists to bring marshalls & heroes up to date on all manner of happening stories, such as the state of play in the Great Rail Wars, and in the rest o' the West - not to mention the Unpleasantness Between thte States...
There's also a passel o' new rules for heroes and marshalls alike,including ways of allowing (or making) large fights run even quicker; yup, a lot o' water's flowed under the old bridge; a lot o' water - and a veri-table flood o' blood...
- Marshall's Law (Revised & Updated!) ukL 9.99 (out of stock)
Marshall's Screen & Marshall Law adventure booklet
These four books & the screen comprise the core of the Deadlands Weird West rpg, using its native d10 system; the alternative systems are: the d20 system edition, and GURPS Deadlands: Weird West (both listed above)
- [Deadlands Weird West Role-Playing Game new rpg 1996 hardcover 2 printings (out of stock & out of print)
the one-volume original edition of the rpg]
- GURPS Deadlands: Weird West ukL 15.99 (in stock, though out of print)
Main Deadlands: Weird West Sourcebook for use with the
GURPS system, this is not a complete rpg book in itself.
Setting is 1877, and also detailed are the peoples, their society, the history, habits & other hazards; three magic systems, gadgets for Mad Scientists, local critters & abominations; also character types for the Weird West.
This requires use of GURPS Basic RPG & GURPS Compendium I; or possibly use of another d-6 based roleplaying system you find amenable; the other "GURPS Deadlands System Sourcebooks", and the "GURPS Deadlands Dime Novels" are listed
here on the GURPS RPG page.
umm. "atmospheric background material"
The Epitaph's the Newspaper of the Weird West - all about the world of Deadlands, albeit a superior usual rpg-format, glued-spine, card-covered production, rather than smudgy printing-ink on thick, near-blotting-paper stock.
- The Tombstone Epitaph Volume 1 ukL 9.99
The Blood Oak (Full-Colo[u]r Comic by Ronan Lynch) - Story's End (Hell on Earth Dime Novel #4 [fiction]); twin-Tokarev-toting Roth & young Templar Samantha face an ancient horror deep in the heart of the Wasted West - Trouble at Table Rock (rpg convention favo[u]rite adventure by "Jurassic" Joe Wolf seeing its first ever publication) - updates by John Goff & John Hopler - Veteran of the Syker Wars (by Jay Kyle)
- The Tombstone Epitaph Volume 2 ukL 9.99
A Little Knowledge (New Dime Novel [fiction]) - Hell Hole (Full-Colo[u]r Comic) - BioDome 2 (Killer Adventure) - Varmints! - The Armo[u]ry - According to Hoyle
- The Tombstone Epitaph Volume 3 ukL 8.99
Devil's Night (New Fiction) - Guess Who's Coming to Donner (A Chilling Adventure - fits both the Weird West and Hell on Earth [in its own, rather grizzly fashion: here be grues! - ppint.]) - According to Hoyle - The Medicine Bag - The Big Picture - For a Fistfull [sic] of Dollars - [& Vol.3 incl. d20 System stats - ppint:] Rats in the Maze (Deadlands d20 adventure in the flooded labyrinth that was California...)
Sourcebooks
- The Agency: Men in Black Dusters ukL 12.99 (out of stock)
- Back East: The North ukL 13.99 (out of stock)
Sourcebook for the Union in Deadlands' alternate history
- Back East: The South ukL 13.99 (out of stock)
Sourcebook for the Confederacy in Deadlands' alternate history
- The Black Circle: Unholy Alliance ukL 12.99
The Black Circle: Black River, Bayou Vermilion, & the Whateleys. Details of the Epitaph reporter's notes on investigations into the biggest ever conspiracy to plague the Weird West; plus a new arcane background, for players wanting to wear hats that are greyer than white, dozens of new spells and relics, and stats for some of the worst (or best) villains.
- Boom Towns ukL 19.99 (out of stock)
- City o' Gloom (boxed) ukL 19.99
129pp sourcebook; 32pp digest on Dr. Gash's outlawed mechanical enhancement techniques for the human body; another 32pp digest with new hexes for huckster mad scientists, the three-card Skullchucker game, plus a full-colour poster map of Salt Lake City (with the Skullchucker gameboard on the reverse).
- The Collegium ukL 12.99
The Distinguished Collegium of Interspatial Physics, that is; the Mad Scientists' organised (well, some of them). Advantages & perils
- Doomtown or Bust! ukL 14.99
The greedy Sweetrock Mining Co, the heroic Law Dogs, the outlaw Blackjacks, and Kang's Maze Rats make Gomorra a town to watch - and the Sioux Union is doing just that. Watching, and waiting. The sinister Whateley family're sowing seeds of fear, just as the maniacal Flock arrives to preach to the masses.
- Fire & Brimstone ukL 13.99
Smile enigmatically as you wander through the Weird West, or seek to put the wrath of God back into righteous fury singlehanded; religion for Deadlands, complete with over 60 miracles for the faithful, two dozen all-new gifts, & twenty different forms of divine intervention - plus an adventure.
- The Great Weird North New title in 4th October 2002 ukL 13.99 (out of stock)
Weird Canadadadada (no, really *g*) & Alaska - people & communities, politics, & perils of the dangerously unfriendly countryside
- Hexarcana ukL 13.99 (out of stock; trying to source a further copy [or copies])
Hexes & thaumaturgical diffusion, guardian spirits & divine intervention, favours & kung fu fighting; rules and rule updates, & over 150 favours, hexes, miracles, powers & spells
- Horrors of the Weird West ukL 13.99
D20 system: complete game stats for the weird west's critters and horrors, including for some legendary figures, such as Dracula, Frankenstein, the Hangin' Judges, & Jack the Ripper
- Hucksters & Hexes ukL 13.99 (out of stock; trying to source a further copy [or copies])
Gambling as a way of life - in this world, and the nightmare one, in which the demonic manitou live, and may be manipulated - if you have the skill, the luck, and the right cards. Background, new rules, tricks (a new kind of hex), tempests (a new kind of hexslinger), and a full-scale adventure.
- Law Dogs ukL 13.99 (out of stock)
The Law, lawmen, and outlaws in the Weird West, new rules and hexes, the hexslinger (gunslinging huckster), shortcuts and updates for the combat system for the Deadlands Marshal
- Lost Angels ukL 13.99
California was doing real well (for anywhere in the Weird West), right up to the great quake of '68, when most of it fell into the Pacific Ocean. The Great Maze & the ghost rock bring settlers by the thousand - and others. Sourcebook for the city of Lost Angels, the creepy cults and secrets of the city, and an adventure to tie it all up together.
- Rascals, Varmints & Critters ukL 13.99
"If it bleeds, you can kill it" - you hope. Bestiary of the Weird West, with rules for animal sidekicks, facts on the undead, etc.
- Rascals, Varmints & Critters 2: The Book of Curses ukL 13.99
"...If it doesn't bleed, you've got a problem!" Bestiary of the Weird Unnatural Horrors of the Weird West, including rules for vampires, & werewolves, and details of Dracula, El Diablo Negro, Frankenstein, and Springheeled Jack.
- River o' Blood boxed ukL 21.99 (out of stock; no longer available)
- Smith & Robards ukL 13.99 (out of stock)
"Trust me, I'm a Scientist!" - mad scientist, that is... Gizmos galore - very nearly impossible vehicles - everything from the tinkerer's pet project to the very best that industry can offer, plus a new class of ghost rock-based science: alchemy. And four new archetypes to bend into whatever twisted shapes you desire.
- South o' the Border ukL 13.99
Mexico, and the chance to relax a little - ha!
"And which side of la Guerra Civil have you come to support, senhor? The Juaristas? - The Porfiriasistas? - Santa Anna? - The French? - Don't I recognise your face from somewhere - or from something, perhaps?"
"And besides all these crazy people firing at one another, we have alligators the size of houses, Aztec spirits who do not rest, and demons who'll rip the heart out of your chest while it still beats!"
"But welcome, welcome, amigos. Banditos? No, senhor, why do you ask? Me an' the boys here don't see no banditos round these parts, not fer aaaages - do we, boys? Hey! Wake up, you dogs! - I said, we don't seen no banditos round these parts, do we?"
Dime Novels
50-50 mood-setting fiction & adventure scenario booklets
- The Forbidden God ukL 3.50
Something has been holding up Professor McClellan's horseless & driverless stagecoach in the wastelands outside Salt Lake City: and the bandits appear interested in only one thing - human hearts!
- Night Train ukL 3.99 (out of print)
The Night Train's terrifying whistle blows moans across the plains of the disputed, territory, shifting from one railroad line to another, devestating small settlements and leaving no survivors. Just over a week ago, it drew into Kansas, and its bloody rumour is growing.
- Skinners ukL 3.99
A series of grisly murders on board the riverboat queen, Marie Belle
- Under A Harrowed Moon 1: Strange Bedfellows ukL 3.50
- Under a Harrowed Moon 2: Savage Passage ukL 3.50
- Under a Harrowed Moon 3: Ground Zero ukL 3.50
Deadlands - Werewolf RPG cross-over. Sequels to 1: Strange Bedfellows that are playable independently (but not in reverse order!)
One end of Billy Stormwalker's plan to link the Weird West with back East is at Monument Caern, a Gate sealed off by the werewolves that he intends to take, and reopen...
- Worms! ukL 3.99 (out of stock; may still be available)
Hilton Springs in southern Nevada is beset by Mohave Rattlers seizing people and dragging them (or, it is to be hoped, their bodies) underground
Cardstock Cowboys
black-outlined full-colour Weird West characters; heroes, sidekicks, villains, hench-beings, monsters, wagons, motorised wrecks...
cut out along the straight edges (unless you're more ambitious than that :-) ), glue the tab on the back to the inside open edge on one of the two front views of the character or monster (etc.), and you have a three-dimensional, free-standing toblerone-on-edge western weirdo!
(wagons, bikes etc, two-dimensional, so heroes & villains may be correctly positioned in place upon them)
- Horrors of the Weird West ukL 9.99
Legions of Slavering Abominations abound in this macabre menagerie of Weird Western horrors! The Best of the gems contained within Rascals, Varmints & Critters and Rascals, Varmints & Critters 2: The Book of Curses!, brought to cardstock life
- Infernal Devices ukL 9.99
Ever dreamed of owning a warehouse full of maniacal world-conquering devices? Now you can! Get your hands upon everything from awesome steam-driven tanks to flamethrowers! includes character figures, some wearing rocket boots, or jet packs...
- Hell on Earth Starter Pack ukL 13.99 (out of stock)
Over Two Hundred wasters, brainers and abominations just waiting on your word of command!
- Hell on Earth: Horrors of the Wasted West ukL 9.99 (out of stock)
Toxic Torments, the very choicest from Monsters, Muties & Misfits to add carefully selected grues to your players' woes...
- Hell on Earth: Road Wars! ukL 9.99 (out of stock)
It's Demolition Derby Day, baby! - and here are over 45 cars, trucks, vans, motorbikes, tractor trailers.. ..all for your Wasted West posse & "friends" to introduce a little road rage into your carefully, even delicately plotted adventure...
(and return to the
Deadlands: Hell on Earth RPG Page (if thence thou cam'st); elsewise, to adventure thither.
Adventures
see also Dime Novels & some of the sourcebooks listed above
- Bloody Ol' Muddy ukL 6.99
The mysterious mound city of Cahokia, near St. Louis, Missouri, is home to something sinister and dangerous: the ancient builders have returned from outside of time itself, and they are not the friendly folk of past times.
- Canyon o' Doom ukL 12.99
An expedition to retrace the steps of vanished explorer, Major John Wesley Powell - so far as possible - occasioned by the surfacing of some of his possessions, that suggest he made some kind of an amazing discovery, before he was lost, turns into a race with desperate enemies, Hell-bent on reaching and seizing his discovery first.
- Coffin Rock - NEW ADVENTURE - available 17th September 2008 ukL 7.99
the local soiled doves are making a killing, ghosts are said to be walking the streets, and a deranged serial-killer is on the rampage: Coffin Rock, Colorado, is a seething cauldron of trouble
as if this were not enough, a band of outlaws has hatched a scheme to get even with the locals, a mysterious shaman's foretelling of dark tidings from the nearby hills, and a new preacher's stirring up things even more -
all that stands between the town and more chaos than a twister in Kansas is a posse of strangers still dusty from the trail
S2P 10201
- Dead Presidents ukL 8.99 (out of stock; may still be available)
Heroes are hired to investigate suspicious goings-on in Gomorra, that may just involve the Black Circle, as well as the Confederate Government - and who else? Only for experienced heroes; they, at least, might survive...
- Devil's Tower 1: The Road to Hell ukL 6.99 (out of stock)
- Devil's Tower 2: Heart o' Darkness ukL 6.99
- Devil's Tower 3: Fortress o' Fear boxed ukL 19.99
No one gets outta here alive? Well, there're always exceptions to any rule - aren't there? Getting to the monolith is the easy part...
#3 contains the 96pp adventure book, plus a 32pp digest of the cross-breeds' alien technology, two full-colour, double-sided poster-sized maps detailing the regions around the Devil's Tower, as well as the dozen levels of its interior - and a 32pp digest "preview" introduction to Deadlands: Hell on Earth.
- Rain o' Terror ukL 8.99
A Break-neck chase through the Great Maze to recover Fineas von Landingham's airship - and a top-secret Collegium project, to boot!
Fiction
mood-setting fiction in roughly B-format, trade paperback books, edited by Shane Lacy Hensley
- For A Few Dead Guys More ukL 7.99
- The Good, the Bad, and the Dead ukL 7.99
To Enquire Further, including regarding Deadlands Cardstock Heroes - and Postage Costs, & how to Order: e-mail me; v$imt$v at my subdomain, i-m-t.demon.co.uk (written out to reduce harvesting by spamlist-builders)
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