- Caste Book: Dawn ukL 8.99 (out of stock & out of print)
- Caste Book: Eclipse - New title in 10th February 2003 ukL 9.99 (out of stock)
Travellers, diplomats and spies, members of the Eclipse caste are the ambassadors of the Unconquered Sun, and advisers to the more militant castes. New magical powers, rules and artifacts, and all the rest of the caste's secrets
- Caste Book: Night - new title in October 2002 ukL 8.99 (out of stock & out of print)
Thieves, tricksters, deadly killers, spies - but also a silent but deadly effective force for righteousness; this caste's secrets include Charms of stealth and agility, new rules and artifacts, plus a little - just fragmentary memories - of the First Age
- Caste Book: Twilight - new title in 2002 ukL 9.99 (out of stock & out of print)
- Caste Book: Zenith ukL 8.99 (out of stock & out of print)
Spiritual pilgrims, the hands and mouths of the Unconquered Sun - and crusaders, as well as priests and preachers for righteousness against any and all who would make of the world a place of misery and pain
- 2nd Edn: The Compass of Celestial Directions 1: Blessed Isle - New sourcebook in 4th October 2006 ukL 14.99
original home of the gods, before the Primordial War, and the core of the old Solar Realm thereafter, the Blessed Isle is the very heart of Creation - and has been home to the Scarlet Dynasty that has ruled Creation for the past eight centuries. from the spires of the Imperial City to the dockside at Arjuf, and the green sands of the Jade Coast, this provides Storytellers & Players with all the background they need for adventures in the heart of the Realm.
- 2nd Edn: The Compass of Celestial Directions Volume 2: The Wyld - NEW SOURCEBOOK in 7th March 2007 ukL 14.99
New Rules for Mutations & Power-Questing, etc; Details of the Dangers of The Wyld, and Traits for its inhabitants; incorporates Creatures of the Wyld;
Outside the bounds of creation, there exists an infinite rolling chaos that breaks upon the formed world like a storm, and threatens to grind it away; and where it does so, the fabric of reality wears thin and the savage denizens of the chaos that came before Creation may break in...
- 2nd Edn: The Compass of Celestial Directions 3: Yu-Shan - NEW SOURCEBOOK - in 9th April 2008 ukL 12.99
the home of the gods, built by the Primordials as the refuge in which they might enjoy the Game of Divinity while their subordinates attended to the mundane tasks of Creation, Yu-Shan was taken by the gods as spoils of the Primordial War. Home to a massive bureaucracy rife with corruption, this continent-sized city has been under the sole control of the Sidereals since the Usurpation.
Will the Return of the Solars upset the rule of the Sidereals, or will the Chosen of the Maidens succeed in finding a way to maintain their monopoly upon the resources of Heaven?
- 2nd Edn: Compass of Celestial Directions 4: The Underworld - NEW SOURCEBOOK - in 11th May 2008
created by the Primordials in their war with the Exalted, this is the dwelling-place of uncountable billions of ghosts who've escaped the Cycle of Reincarnation: it is the Land of the Dead
- 2nd Edn: The Compass of Terrestrial Directions Volume 1: The Scavenger Lands - NEW TITLE in 1st June 2006 ukL 14.99
Tempered in the fires of war, these remnants of the Shogunate of the Dragon-Blooded have withstood the tyranny of the Realm for eight centuries, and defy it still. From the Lookshy in the west to the Hundred Kingdoms in the east, these lands of the former River Province promise a wealth of First Age wonders, plus willing mortal followers and their own private princedoms to the Returned Solar Exalt willing to claim them - and uphold this claim against the wrath of the Seventh Legion
- 2nd Edn: The Compass of Terrestrial Directions Volume 2: The West - NEW SOURCEBOOK - in 1st August 2007 ukL 13.99
the major sea-faring nations, including the Lintha Family, everybody's favourite Demon-Blooded Pirates (i'm told), as well as the gender role-bending Tya, and exploration of the sunken city of Luthe, major metropolis of the First Age
- 2nd Edn: Compass of Terrestrial Directions 3: The East - NEW SOURCEBOOK - in 1st October 2008 ukL 14.99
the Far East has many nations that rival those of the supposedly more civilized West in sophistication as well as size, ranging from the floating land of Metagalapa and the warring states of Linowan and Halta, to grim Sijan, ancient city of the honoured dead. Far more than petty princedoms and a rough frontier of rural backwaters lie beyond the Scavenger Lands
- Creatures of the Wyld - New title in 24th January 2003 ukL 11.99 (out of stock and out of print: superseded)
Over 50 of the weird and fabulous, from the most terrible predator to the most cunning trickster, plus details of their habitats
2nd Edn: Creatures of the Wyld are now incorporated in The Book of Celestial Directions Volume 2: The Wyld, above
- Cult of the Illuminated - New title in 2nd June 2005 ukL 13.99 (out of stock)
Disciples of the Children of Light: despite the persecution of the Immaculates, despite the corruption of Heaven, there are some who believe that saviours will come, andbring peace and justice to the world; and, throughout the Second Age, such have proved useful to those seeking pawns who may be manipulated - and sacrificed - in furtherance of their messianic schemes and purposes. The Cult of the Illuminated serves the Gold Faction of the Sidereals, protecting young Solar Exalted from the depredations of the Wyld Hunt, and the Bronze Faction. Perhaps the Solars will be as the Cult predicts, and bringers of a new Golden Age to Creation. And perhaps they are simply yet more dupes in the hands of the unscrupulous.
Cult of the Illuminated details the cult and its goals, its training operations, structure and Sidereal patrons; everything needed to use the Cult as part of a Solar or a Sidereal series.
- 2nd Edn: Dreams of the First Age - NEW Campaign Setting SOURCEBOX - in 14th May 2008 ukL 31.99
Creation before The Great Contagion and The Usurpation: the world in the Golden Era of the First Age
"everything that Players and Storytellers need to generate First Age Exalted characters, including High-Essence Charms for each Exalted type; and includes descriptions & stats for major Exalted of the era
[n.b. the re-stock in on Friday 16th May 2008 will probably - almost certainly - be the last copies i see of this unless White Wolf reprint it - they had sold out of the first printing before it was published.]
[if you still want one, get into the shop fast - i've now only one copy left of this major Exalted RPG release - pp]
- Exalted Book: The Autochthonians - new May 2005 hardcover ukL 17.99 (out of stock & advised out of print; may still be obtenable)
Before ever there was a World of Darness, there was the Great Maker. For Millennia, the Tripartite have ruled the Eight Nations, whose mechanical prayers have comforted the Machine God in his slumber - but now He is dying, and supply of the Five Magical Materials grow perilously low; and new children are often born no more than empty husks.
Into this time of hardship and unrest come the Alchemical Exalted, industrial titans and planning czars to guide their brothers and sisters in Industry; will their prowess suffice to save the Eight Nations - or will they serve only to lead the Children of the Great Maker inti the Void?
- Exalted Book: The Dragon-Blooded (1st Edition) hardcover (out of stock & advised out of print; may still be obtenable)
- Exalted Book: The Fair Folk - New title in 1st December 2004 hardcover ukL 17.99
In the Twilight of the Age of Heroes, the ruined courts of the Unformed Fair Folk prepare for a final, glorious crusade against Creation. Trapped between impending assault of the Raksha Host and the hostile reality of Creation, the Fair Folk of the Middle Marches must fashion their own fate, as the Time of Tumult unfolds about them.
- Exalted Book: The Lunars (1st Edition) - November 2002 hardcover ukL 17.99
Born in savagery, raised beyond the Threshold, the hour of these ruthless, savage and cunning shape-changing feral scourges has come...
- Exalted Book: The Outcaste - January 2004 was ukL 13.99 (out of stock & out of print: superseded)
Whether rebel, criminal or hero, "Outcaste" is the only term that the Scarlet Empire gives to the Terrestrial Exalted living beyond its borders; this sourcebook details the Forest Witches, the Pirates of Eos and Ossissia, and that last remaining army of the First Age, the mighty Seventh Legion
2nd Edition: the Outcaste are now incorporated in The Manual of Exalted Power: The Dragon-Blooded, below
- Exalted Book: The Sidereals (1st Edition) - New 10th October 2003 hardcover ukL 17.99 (out of stock & advised out of print; may still be obtenable)
The Scarlet Empress has vanished, and the Solar Exalted returned affter their long exile; whilst the factions teeter on the brink of civil war, a handful of Celestial Officials labour to maintain the Realm, as it stands astride Creation, last bastion of civilisation in the rapidly darkening world, and a monument to the Sidereals' determination to ensure mankind's protection from its many foes; as a Sidereal Exalted, you are the last hope of the unborn future: will you endeavour to unite Creation and defend against its many enemies; or will you struggle for high station & influence, while the very pillars of Heaven crumble?
- Games of Divinity - New title in 2002 ukL 10.99
- Houses of the Bull God - New title in 6th October 2004 ukL 12.99
Created by the machinations of Ahlat, the southern god of war, the Nation of Harborhead, a long-time satrapy of the Realm, is a nation in turmoil. A state built on blood sacrifice and conquest, its armies then defeated and its people enslaved, its resources looted, the disappearence of the Red Empress seems like a gift to its five peoples, the coming civil war an opportunity to regain the glory of the old days - but the Realm isn't likely to give up so rich a province without a fight, whatever the Great Houses may be preparing. Details of the nation and the important players on both sides of the coming conflict, driven on by the only one guaranteed to profit from it - the war god, Ahlat
- Kingdom of Halta: a kingdom in the trees - New title in 19th December 2003 ukL 11.99
Called Man-Apes by the Linowan, who gibe they lie with their pets as with their husbands & wives, savants of the Realm claim that the Haltans are Wyld-twisted slaves made from the Fair Folk... Yet, for all that, the Haltans - and their beast companions - live prosperous and free in the forests of the North-East - and pay no tribute to the despotic Realm.
But now, as the dawning of the Age of Sorrows draws on inescapably, their leafy strongholds can no longer shelter them: where will the Haltans stand in an age of warring gods & heroes?
- Manacle & Coin - New title in 4th July 2003 ukL 11.99
A Sourcebook of Greed and Sharp Practice; history, aims, ambitions, organisation & rivalries, and outstanding personalities of the Guild, that society of worthies engaged in trade across the face of Creation - so long as there's good profit to be made thereby.
Includes the theory and practice of Slavery & the Drug Trade, and details of Creation's money & trade systems, for both Storyteller and Player
- 2nd Edn: Manual of Exalted Powers: The Abyssals - NEW EDITION SOURCEBOOK - in 16th April 2008 hardcover ukL 17.99
[back in 4th June 2008 after months unavailable from white wolf]
provided with the corrupted Essence of Solar Exalts by the Deathlords, the Abyssals are probably the greatest threat to Creation and its Exalted defenders in existence: frozen at the point of death and offered immense power in exchange for their enslavement to the Neverborn, these Knights of Death share but one mission, at their master's behest to drag the world and every living thing into the Void.
will the Abyssals achieve their abhorrent aim - or will the faintest echo of their long lost history of heroisms serve to kindle a spark of resistance, sufficient for them to forsake their path to destruction, and to seek to redeem themselves and, just maybe, rejoin the ranks of the Solar Exalted?
details the goals and powers of the Deathlords, rules for Necrotech, the occult science of building wonders upon the corpses of those slain for the purpose, and the abilities, Charms and generation of player & non-player Abyssal characters
- 2nd Edn: The Manual of Exalted Power: The Dragon-Blooded - New title in 1st August 2006 hardcover ukL 17.99
Creating and running player characters from amongst these decadent, cruel, fabulously wealthy and war-like aristocrats, plus detailed cultural, historical, social, background from the Realm & Lookshy to Cherak & the Forest Witches; including Charms & Signature Martial Arts Styles; incorporates the Outcaste
- 2nd Edn: The Manual of Exalted Power: the Lunars - NEW SOURCEBOOK in 4th April 2007 hardcover ukL 17.99
once the Solars' trusted stewards of the Old Realm, the Lunars retreated to the Edges of Creation with the Insanity of the Lawgivers, building their forces and waiting for the opportunity to bring down the entire hated empire. but now the Solars have returned, have they waited too long?
details of the Creation-wide Silver Pact, its factions, and their aims and objectives; rules for generating Lunar Characters, including shapeshifting Knacks & Charms, and of Chimerae, those mad Lunars whose minds've been twisted too far by the Wyld
- 2nd Edn: Manual of Exalted Power: Sidereals - NEW SOURCEBOOK - in 26th September 2007 hardcover ukL 17.99
They were once the trusted advisors to the Old Realms Solar Masters, but they persuaded the Dragon-Blooded to rise up in revolt and slaughter their masters in order to end what they saw as the Solars curse-maddened depredations; since then, they have been content to use their influence behind the scenes, in order to safeguard Creation from its myrid enemies.
But with the Return of the Solars, the Advent of the Deathknights, and the incipient civil war amongst the Dragon-Blooded, will the Fivefold Fellowship prove strong enough to win the day with their Powers, bestowed by the Five Maidens - or will their many sacrifices prove to've been all in vain?
- Ruins of Rathess - New title in 6th June 2003 ukL 9.99
Teeming with hobgoblins and predatory lizards, and populated with plentiful poisonous plants, yet people come from far afield to this last, great capital of the Dragon Kings, to hunt amongst its fallen towers for trinkets - and maybe more important items - of magical power, despite the hazards known, and rumoured, of the forbidden city
- Savage Seas - New 2002 ukL 11.99 (out of stock & out of print)
hopefully will be revised & reissued, but this has not sfaik been stated by the publishers
from the life of a merchant or pirate, to ship-handling & the hazards of ocean travel, plus deck plans of common ships
- Savant & Sorcerer - New title in 25th June 2004 ukL 13.99
During the First Age, Exalted and mortal miracle-workers abounded; now, at the sunset of the Second, all is ignorance, and the splendours of that age lie in ruin, their inhabitants' secrets lost and forgotten. Yet troves remain, little - and not so little - caches of books of lore awaiting their inevitable end in decay - or their discovery by someone daring enough to seek them out.
Over a hundred spells from all three circles of magic, information upon Demesnes, Manses, Hearthstones, magical summoning, and the creation of artifacts plus details of Warstriders, massive machines surviving from the First Age.
- Scavenger Sons ukL 9.99
They crawled out from beneath the ruins of the cities and carved themselves a place in the rubble. They thrashed the inadequate forces the New Realm sent to conquer them, since when their lands, and even more, the caches of First Age relics have been coveted, and themselves hated; but they are determined to resist the tyranny of the new dynasty. History & inhabitants of the Scavenger Lands, and of many of the petty kingdoms of the Threshold
- 2nd Edn: The Scroll of Kings - NEW SOURCEBOOK - in 2nd April 2008 ukL 12.99
as nation struggles againsgt nation in this time of tumult, and the deathknights ride forth from the shadowlands, wars engulf Creation as the Solars return to reclaim the Mandate of Heaven.
this sourcebook provides the tools with which you may master the combat styles of all nations, and wield them against your foes upon the field of battle: if you're going to fight, you must fight to win
- 2nd Edn: Scroll of the Monk - New sourcebook in 15th November 2006 ukL 13.99
Will the return of the Solar Exalted throw the world of the martial arts orders, masters and their pupils into chaos, or will the Sidereal Masters reign in the Lawgivers - or even prove able to pull them down permanently?
Sourcebook of the martial arts monks, and others, who may be found living their lives anywhere from the back ginnels of Nexus to the hectic streets of the Imperial City, and from the wide avenues of Yu-Shan to the twisted and constricted corridors of the Labyrinth, following only their own codes of honour, and neither offering quarter to, nor accepting it from, their enemies...
- Time of Tumult ukL 13.99
four adventures offering First Age wonders, death knights, multitudinous spirits and the terrible secret of the exiled Primordial Autochthon
There is an involving Exalted boardgame of contention over the empire, making and breaking alliances, conquest, etc, that may be of interest:
The War of the Throne, which
makes the geography of the world clearer as well as providing the opportunity for games that may be completed in an afternoon or an evening
There is also an open-ended series, and a complete trilogy, of
Exalted Novels, that
add background to the rpg (as well as being readable in their own right).
To Enquire Further, regarding Postage Costs, & to Order: e-mail me; v$imt$v at my subdomain, i-m-t.demon.co.uk (written out to reduce harvesting by spamlist-builders)
White Wolf's
Storyteller RPGs share a common system.
there were also [at least] a couple of Exalted Comics (no longer available).