GURPS (& RPGs)

the all-caps name was originally an acronym for "Generic Universal Role-Playing System", its working title whilst in design:
when it came to publishing, they couldn't think of aught better - so they kept it.
this multiple d6-based system is one of the best and most flexible rpg systems ever published.

Core Books

  • GURPS Basic RPG Book 3rd Edition, revised hardcover ukL 19.99 (out of stock)
  • GURPS Basic RPG Book 3rd Edition, revised softcover ukL 15.99 (out of print, & out of stock)
  • GURPS Character Sheets ukL 9.99
    12 two-sided GURPS character sheets, four two-sided grimoire sheets, four two-sided gm's control sheets; plus a set of Cardboard Heroes, including adventurers, skeletons & mummies and two undead giants (there were going to be four, "but...")
  • GURPS GM's Screen ukL 7.99
  • GURPS Bestiary ukL 9.99
  • GURPS Bestiary 3rd edition ukL 13.99
    the current GURPS Book of Beasts
  • GURPS Compendium (was last in at ukL 15.99) (out of stock & out of print)
    Character Creation
  • GURPS Compendium II ukL 15.99
    Combat and Campaign
  • GURPS Character Builder ukL 19.99 (got to customer order)
    ("This CD-ROM runs under windows 95, 98, ME, NT, 2000, and XP")
    "lets you design, optimize, store, modify, and print out characters.. ..including.. ..advantages, disadvantages, and skills. Lots of extras, including a die roller, round out this package."

GURPS Sourcebooks

Almost All GURPS Sourcebooks are "easily usable with Fourth Edition"
[- Where We're Going #79 - Steve Jackson Games Inc.]

"4e!" = those there so indicated; they do not list out-of-print sourcebooks, however, so no indication is given for any of these;
"3e" is my indication that a then in-print sourcebook was not listed as easily usable with Fourth Edition.

"Almost Core" Sourceooks

the division between these and "Settings", below, is of my making - these are sourcebooks liable to be of use in any setting to which their subject matter is appropriate, and may be found to be strongly advisable, or even necessary for such a game; "Settings" Sourcebooks are much more specific in place, atmosphere, and/or "feeling", and sometimes also in time... - i won't hazard "meaning" ...

  • GURPS Biotech - NEW SOURCEBOOK - available 1st November 2006 hardcover ukL 19.99
    revised to GURPS 4th Edition rules & expanded to cover Medicine, Drugs, Magic, New Technologies - from the 19th Century through the 21st.
  • GURPS Bio-Tech First Edition, for GURPS 3rd Edition rules ukL 14.99 (in stock, though out of print)
  • GURPS Cops 4e! c. ukL 14.99 (out of stock)
  • GURPS Creatures of the Night 3e ukL 13.99
  • GURPS Dragons - NEW TITLE in 8th July 2004 4e! ukL 19.99
  • GURPS Fantasy - NEW TITLE in 1st December 2004 hardcover 4e! ukL 19.99
    The GURPS Fourth Edition RPG book; see fuller description above; unrelated to earlier incarnations of the same title presenting a proprietary fantasy world (a new edition of which world, together with others, & endless possibilities for more, has now been published as the 4th Ed. sourcebook, GURPS Banestorm), q.v. sup.
  • GURPS Fantasy Bestiary ukL 13.99 (in stock, though out of print)
  • GURPS Fantasy Folk 2nd Edition (out of stock)
  • GURPS Grimoire 3e ukL 13.99
  • GURPS High-Tech 3rd Edition 3e ukL 13.99
  • GURPS Horror 3rd Edition 4e! ukL 14.99
  • GURPS Horror GM's Screen 3e ukL ?.99 (out of stock)
  • GURPS Ice Age ukL 8.99 (out of stock & out of print)
  • GURPS Low-Tech 3e ukL 13.99 (in stock, though out of print)
  • GURPS Magic 2nd Edition ukL 13.99 (in stock, though out of print)
  • GURPS Magic Items 4e! ukL 13.99
  • GURPS Magic Items 2 4e! ukL 13.99
  • GURPS Magic Items 3 4e! ukL 14.99 (out of stock)
  • GURPS Martial Arts 3e ukL 14.99
  • GURPS Modern Firepower New title in 2002 ukL 7.99
  • GURPS Monsters 3e ukL 14.99 (in stock, though out of print)
  • GURPS Places of Mystery ukL 13.99 (out of stock & out of print)
  • GURPS Psionics 3e ukL 13.99
    replaced in 4e by GURPS 4th Edition Powers
  • GURPS Religion 3e ukL 14.99
  • GURPS Robots 3e ukL 13.99
  • GURPS Rogues New title in 29th March 2003 3e ukL 14.99
    The Book of Villains & Rogues, including 116 ready-to-use sample characters, 29 character templates, historical background & information on the technology & tactics they used, &c.
  • GURPS Shapeshifters New title in 31st July 2003 3e ukL 14.99
    Moon-linked accursed... Shape-stealing Aliens... Strange Gifts & Genetic Quirks... Ancestral Curses... Chamaeleonic Spies... Doppelgangers... Body-morphing Symbionts... At first glance, your campaign may look the same...
  • GURPS Space 3rd Edition 3e ukL 16.99
  • GURPS Space Bestiary was ukL 13.99 (out of stock & out of print)
  • GURPS Special Ops 4e! ukL 13.99
  • GURPS Spirits ukL 14.99 (in stock, though out of print)
  • GURPS Steamtech 4e! ukL 14.99 (out of stock)
  • GURPS Supers (Second Edition) 3e ukL 13.99
    replaced in 4e by GURPS 4th Edition Powers
  • GURPS Super Scum ukL 7.99 (in stock, though out of print)
    for GURPS Supers
  • GURPS Super Temps ukL 7.99 (in stock, though out of print)
    for GURPS Supers
  • GURPS Time Travel 3e ukL 13.99
  • GURPS Time Travel Adventures ukL 13.99 (out of print, and now out of stock)
  • GURPS Ultra-Tech (2nd Edition, revised 3rd printing) 3e ukL 14.99
  • GURPS Ultra-Tech 2 ukL 13.99 (in stock, though out of print)
  • GURPS Undead 3e ukL 13.99 (in stock, though out of print)
  • GURPS Vehicles 2nd Edition 3e ukL 15.99
  • GURPS Vehicles Expansion I 3e ukL 5.99
  • GURPS Vehicles Expansion II 3e ukL 5.99
  • GURPS Villains 3e ukL 13.99
  • GURPS Warehouse 23 4e! ukL 13.99
  • GURPS Warriors 3e ukL 13.99
  • GURPS Who's Who 1 ukL 13.99 (in stock, though out of print)
  • GURPS Who's Who 2 3e ukL 13.99
  • GURPS Wizards ukL 13.99 (in stock, though out of print)

GURPS System RPGs

RPGs written for, or converted for, the GURPS system; all should be presumed to require the use of GURPS Basic (and some recommend the use of various of the other Core Books & rules expansions) unless otherwise stated
increasingly carrying the flash, "Powered by GURPS", on front & back covers

"Settings" Sourcebooks

the distinction between these, and "Almost Core" Sourcebooks above, is mine: these are supplements specific as to places and cultures of the settings, major non-player characters, etc, and so also to the likely atmosphere and particular "flavour" of the role-playing games to which one might be drawn to set within their bounds, as well as to their own peculiar gameworld or universe:

GURPS TransHuman Space RPG

GURPS World War II RPG

all 4e! bar "Motor Pool"

To Enquire Further, regarding Postage Costs, & to Order: e-mail me; v$imt$v at my subdomain, i-m-t.demon.co.uk (written out to reduce harvesting by spamlist-builders).
i can readily get most out-of-stock-but-in-print titles to customer order, usually within a matter of days.

to GURPS on the Role-Playing Games Index Page to the Home Page