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Paranoia XP RPG
- Paranoia XP RPG Book - NEW RE-STOCK in 23rd January 2008 - New rpg in 25th August 2004 hardcover ukL 25.00
- back in after *aaaaAAges* unavailable (being reported out of stock at manufacturer [presumably meaning "publisher"] by the uk wholesalers) -
This book is strictly classified, Citizen. If you cannot demonstrate conclusive evidence of clearance adequate to justify your interest - prepare to be concluded...
A completely re-vamped, not merely revised, edition by Allen Varney, Citizen. For further sourcebooks, adventures, etc. watch this page; if you can... - it looks good... which is to say, "bloody lethal!" :-))
- Paranoia XP: Gamesmaster's Screen - new title in 8th September 2004 ukL 9.99 (out of stock)
...& Mandatory Fun Enforcement Pack
which includes not least within it, details of Paranoia Secret Societies ( - well, it's the only thing i can see without risking opening the pack - and i don't know whether i've that level of clearance, not without opening it...)
- Little Red Book - New title in 20th September 2006 ukL 4.99
All the information it's safe for an honest citizen of Alpha Complex to know, as provided in all benevolence by your friend, The Computer.
Plus rules of character generation for players; now they can be provided with all they need to know, to commence enjoyable roleplay instead of being distracted by the treasonous urge to peruse contents of the main rulebook - and inevitable summary trial & execution!
- Paranoia Stuff - New title in 11th May 2005 ukL 14.99
Troubleshooter! To Serve and Protect Alpha Complex and your friend, The Computer, you need Gear! you need Weapons! you need Approved Personal Services! Indeed, you need All 225 Entirely New Items in this jam-packed Paranoia RPG supplement! Bid Right Now on C-Bay for weapons like the MonoBola, Gyro-Stabilizing All-Purpose Flux Fortifier, Gravitic Gauntlet (One Size Fits All), and the Bot-Brained Smart Laser Barrel ("I don't care what you think you can see, that target is out of range; stop being a dork, and move closer in!"). Buy Threat Evaluation Eyewear, Surveillance Candy, LubriSkates, Commie Traps & Treason-Free Speech Limiters - and the wherewithal to celebrate your successes in properly approved style; 101 Fun Songs to Sing In Line, and supplies of ParteeTym Mildly Intoxicating Beverage! It Is Your Duty to Demonstrate Your Loyalty by buying All the Essential Stuff TODAY!
- Paranoia Stuff 2 - NEW SOURCEBOOK - available 3rd October 2007 hardcover ukL 15.00
over 100 New Items & Services for the loyal and helpful citizen-operative - you are loyal, aren't you, citizen? - and others who are, perhaps, best not spoken of...(where did you learn of the existence of such an item, citizen - and from whom did you obtain it?)
- Alpha Complex Nights - NEW ADVENTURES - available 14th November 2007 hardcover ukL 15.00
three missions your players'll wish their clones'd never accepted
- Crash Priority - New title in 24th November 2004 ukL 9.99
Five short, hysterical adventures from the Traitor Recycling Studio: Stealth Train by Dan Curtis Johnson (guard a super-vehicle so secret, it barely exists?, Traitor Backup by Beth Fischi (serve drinks to Traitors in the Termination Centre - isn't that treason?), Patch Job by Paul Baldowski (in Alpha Complex, walking through an underpass can kill you. repeatedly...), Random Access Mission by Andy Fitzpatrick (Stop the addictive Commie software virus, T3tr. 1s!), Nyuk, Nyuk, Nyuk by Jeff Groves (just guard this warehouse from Commie infiltrators...)
- Extreme Paranoia! - New title in 28th September 2005 ukL 14.99
Rules Supplement allowing lowly Red Security Clearance agents the illusion of greater power, trust, security, reproduction rights and even life expectancy (!) afforded by Security Clearance Orange (T.V. actors in loyalty-inspiring Alpha-Complex sitcoms, That's My Commie! & dramas CSI: CSI Sector), Yellow (Assistant Retail Sales Managers - wait! don't put this book down! it's harrowing, but funny!), Green (Emergency Disaster Response Teams, celebrities that help out - or at least participate in - disaster scenes; frequently by creating them), Blue (Internal Security troopers, with awesome armour, brain-curdling weaponry - and utterly impossible assignments), Indigo (Secret Agents infiltrating traitorious societies, frequently their own) & Mad R&D Scientists (all plotting revenge - Revenge, I tell you - mwahahahahaha...!), and Violet (Executives rolling in money, sometimes literally so, running whole retail & service sector conglomerates, frequently without the faintest idea of what their companies actually do, all deeply mentally deranged) plus New Living Quarters & Social Clubs, a tour of AlphaNet, and a nerve-wracking visit to the Happy Fun Job Placement Center! And New Mandatory Bonus Duties, such as Advertising & Branding Officer, Financial Officer, & Agent Provocateur.. & Things to Buy! Internal Security dossiers to sneak looks at - and more...
- Flashbacks! - New title in 29th April 2005 hardcover ukL 24.99
Riotously funny adventures from the mists of time recycled as a cynical^W exercise in loving apprecation of true classics:
Me and My Shadow Mk 4; The Yellow Clearance Black Box Blues; Send In the Clones; Vapo[u]rs Don't Shoot Back; Alpha Complexities; mini adventures: Robot Imana 665-C; The Trouble with Cockroaches; Das Bot; plus Code 7 mini missions: An ARD Day's Night; Reboot Camp; Whitewash; plus extra: Pre-Paranoia - Jeff Groves; Converting Old Skills to XP - Paul Baldowski; Appendix: Converted Pun Names.
"Long-lost Classic missions retrieved, restored and rehashed by The Computer's loyal History Purifier service firms."
- Flashbacks 2 - NEW ADVENTURE COLLECTION - in 27th June 2007 ukL 15.00
the return of evil wizards, loathsome servitors, fireballs in subterranean corridors - all these, and wandering monster tables!
- Sector Zero - New adventure in 18th October 2006 ukL 4.99 (out of stock)
just as "Code 7" is Troubleshooter dispatchers' jargon for a mission promising certain death, so "Sector Zero" is Alpha Complex slang for Punishment Duty. Yup, you've got it - a truly dispiriting assignment no-one else could be palmed off on. but at least it's one you should survive - isn't it?
- Service, Service! - New title in 23rd November 2005 ukL 14.99 (out of stock)
Nothing enlivens a Troubleshooter's life in Alpha Complex like dealing with The Computer's eight sprawling service groups - Need a lightbulb replaced? Check with Technical Services - or is it Power Services? - but in any case, you'll have to go to Production, Logistics & Commissary to get Central Processing Unit's fourteen updated forms...
...And there's always a lightbulb shortage, but if you were to get an Override Requisition from Armed Services, Emergency Stores'll be only too happy to release one to you...
Oh, citizen; there's the HPD&MC's Happiness Survey to be filled in - with R&D's new invisible-ink pen, for your own safety and increased enjoyment...
What was that? Do you have a Complaint, citizen? I'm sure Internal Security will want to talk to you...
New Mandates Rules make service groups more important. and frustrating. Rumo[u]rs, "Hangouts", & "Service services" for each group; NPC Monsters - well, service group personnel who might as well be monsters, like the Vulture Warriors, CPU Oracles, Vid Journalists, Bargaineers, Nuclear Cultists, & R&D's Free Radicals...
So just complete the required forms, file them according to the instructions - then take a seat.
And wait...
- Sweep of Unhistory/My First Treason - NEW ADVENTURE - in 16th May 2007 ukL 10.00 (out of stock)
It is Yearcycle 214 of The Computer's Glorious Reign.
It is Always Yearcycle 214 of The Computer's Glorious Reign.
It Will Always be Yearcycle 214 of The Computer's Glorious Reign...
the first Yearcycle 214 of The Computer's Glorious Reign was so successful a yearcycle, The Computer has no intention of allowing it to pass; and so all citizens are privileged to re-live it endlessly - and with improvements.
and it is the Troubleshooters' privilege to ensure that the unending sweep of unhistory proceeds uneventfully - and with these improvements: from Now (whenever that may be) until the far distant future of The Complex (which is also Now), The Sweep of Unhistory will inflict upon the Troubleshooters increasingly strange, yet nightmarishly familiar missions designed to ensure The Sweep of Unhistory is, and always has been, successfully Now...
in My First Treason, players enter into a mini-campaign for (up to) six (supplied) Pre-generated Characters - no, not Troubleshooters; Advance in Complicity, You Brave & Bright Young Things of Alpha Complex Creche!
- The Traitor's Manual - New title in 3rd November 2004 ukL 14.99
Warning! Treason! These files can CORRUPT YOUR MIND
Details of all 16 Secret Societies in the Paranoia XP RPG Book, from the Anti-Mutants and the Communists through Psion, PURGE and The Sierra Club; each society's devious recruiting methods, aims, organisation & code names, means of advancement, loyalty tests, current activiities and feuding factions; the Death Leopard Cool Scale for scoring treason by style, scale, witnesses, annoyance and clearance of citizen(s) injured; the apocalyptic sect of the First Church of Christ Computer-Programmer, the Church of the Impending Reboot; what a Computer Phreak can do with PDC.remcall(ME.fin).ac(04).set=univ.fin(gsbch).acloan(4,notrace,10000,0)...
Sounds useful? even fun? Feel the urge to learn more about specific "dead-letter drops", the black market, ways to avoid surveillance, sabotage rival Troubleshooters working for secret societies, and the like? Do Not; Mere Exposure to the ideas contained herein is conducive of Sedition, Insubordination, Free-Thinking, Subversion and even Rational Scepticism!
Ths Cannot Be Permitted!
By continuing to read this text in violation of The Computer's express directions, You are automatically a Traitor; only Traitors will buy, own, read, study, exploit, extend and/or propagate The Traitor's Manual.
- The Underplex - New title in 5th April 2006 ukL 9.99
Attention, troubleshooters: your friend, The Computer, has just discovered a hitherto unsuspected complex of tunnels, rooms & access vents that interpenetrates all inhabited sectors of our beloved Alpha Complex. This is perfectly normal, and no cause for concern; however, The Computer requests that you investigate and report back upon these tunnels immediately, the better to understand them and to provide for your safe enjoyment - and possible further extension - of priviliges including life, food, and mating (as may be appropriate).
You are strenuously advised to terminate all who you do not recognise in these tunnels as presumptive commie mutants, dangerous thought-criminals & traitor scum; but you may rejoice in the certain knowledge of The Computer's concern for you, in evidence of which it has also sent into the hidden complex teams from Internal Security & Armed Forces squads to defend you, with the same instructions; "Shoot Anything You Do Not Recognise That Moves."
Written by Paul Baldowski, this is not a "dungeon" - perish the thought. or anyone who gives even the merest hint of thinking it...
- WMD - New title in 17th August 2005 ukL 14.99
What do you mean, you can't find them? How could you lose track of Weapons of Mass Destruction strong enough to blow apart Alpha Complex and The Computer, not to mention Earth's outer crust?
Well, did you check the broom cupboards?
What? That little paperweight? Ridiculous! Here - watch me; [Thwack!][Thwack!] See? Trust me, Troubleshooter, when you've been Team Leader as long as me, you can spot real threats - and a small bleeping ball can't be one, even if it is labelled "ANTIMATTER"...
Four All-New, Fear-Inducing STRAIGHT missions from the Traitor-Recycling Studio - Straight-style indicating Dark Satire, Paranoid Anxiety - and even a halfway decent chance to survive the mission (apparently). Assuming your Troubleshooters can cope with: a Wireless Memory Downgrade, that devestates a whole sector; a Wholesome Meal Distributor, with an exciting new Food Preparation Scheme; a Lobot WMD-1; and an actual, no-kidding, egregiously powerful, Weapon of Mass Destruction!
- Paranoia RPG Book (all previous editions): This book is out of print, Citizen. If you do not at the moment possess one, and are unable to borrow one from a friend, your first task will be to track down and obtain a copy lurking in one of the less likely areas of rpgspace, e-space or possibly L-space... [1]
- By the way, Citizen, how did you come to hear of Paranoia?
And if you should be so fortunate, as to have a friend or colleague willing to lend you a copy of Paranoia, please would you be very careful to remember to Report this as a matter of obvioius, if merely passing, interest to the
Computer, and of potentially great importance to the extended continuation of your enjoyment of good health, reserved office desk-space, breeding privileges, and the like.
[1] unless you are happy running an sf rpg with one of your particular favourite systems, and are strangely attracted by the sound of Paranoia, its background & missions
- Paranoia RPG Accessory Pack; gm's screen, etc. (out of stock)
Adventures:
- Alice through the Mirrorshades ukL 7.99
a c.40pp (still shrink-wrapped) Vulture Warriors of Dimension X/Cyberpunk RPG
cross-over adventure, with characters for both. The Computer has crashed... the high programmers' only hope is to send a squad of six crack troubleshooters to retroactively correct matters by going back in time to terminate the traitor responsible.
- Alpha Complexities ukL 9.99
c.48pp (still shrink-wrapped) The Computer has selected you for the privilege of participating in a suicide mission of the utmost marginal importance: you are assigned to masquerade as a highly-trained team of traitors in live ammunition practice manoevres with twelve elite Vulture squadrons. As heavy casualties are anticipated, all clones in each family will report to the Computer, to facilitate rapid reinforcement of the party.
- The Computer Always Shoots Twice ukL 10.99
96pp omnibus collecting Orcbusters (introducing Randy, the Wonder Lizard) & Send in the Clones, two 40pp adventures (incl. props & handouts revised for second edition Paranoia
- Crash Course Manual ukL 11.99
96pp post-Megawhoops Alpha Complex sourcebook & capsule adventures, plus A Passage to the NDA mini-adventure; The Computer is Dead! Long Live - Anybody?" The Computer has blown its last circuit. It doesn't matter how. It doesn't matter why. What matters is what the clones of Alpha Complex are going to do about it - or anything else.
And that includes you... faithful personnel are struggling valiantly to - well, stay alive and keep something running, while somebody - someone - does something that might just work. Not-so faithful clones set up independent states of their own... Somewhere, it is rumoured, are large stocks of supplies and even a sector where the Computer is still operational and in control. Mercenary trouble-shooter teams are hired to find out the truth...
- Creatures of the Nightcycle (out of stock)
112pp "The Longest, Deadliest Paranoia Adventure Ever." In the Complex of Dimness, clones can learn just how lucky they are in Alpha Complex very quickly indeed - or fail to learn, with results that are fatal - if they're exceedingly fortunate... Source material for running this and other adventures in the Complex of Dimness, plus rules for running vampclone player characters in Paranoia, Near-Death Experience Points, Tantrunning, more secret societies, fashion & style hints for vampclones, "and the personal horror of letting out your Manatee Within."
"Over fifty-thousand words, and not one of them is "angst"."
- Death, Lies and Vidtape ukL 7.99
48pp requires the Crash Course Manual to be available (or familiarity with that setting): 3pp intro to the post-crash world after the megawhoops, 45pp adventure for about half a dozen trouble-shooters now freelancing it, set in the beginnings of the Secret Societies War.
- Don't Take Your Laser to Town ukL 7.99
c.40pp (still shrink-wrapped) Yellow clearance robowestern adventure for trouble-shooters to try to clear up the formerly quiet little town of Black Gulch, now being terrorised by Black Bot and his cutthroat band of thieves.
- Gamma-Lot ukL 7.99
c.40pp (still shrink-wrapped) post-megawhoops Alpha Complexes LOT Sector appears to be blessed - if that's quite the right word - with lofty castles, noble & courteous knights (and probably the other sort, too), maidens of the traditional damsel-in-distress variety, and possibly more, appear to be somehow "coming through" (though how, and whence, who knoweth?) - and our intrepid trouble-shooters are set well in their path, of course. Also featuring the return of Randy, the Wonder Lizard!!! an adventure set after Orcbusters (see The Computer Always Shoots Twice, above)
- The Iceman Returneth ukL 7.99
40pp adventure When a freeze-dried High Programmer from the past is accidentally thawed, all Alpha Complex is thrown into a frantic frenzy. Just who is he? How did he get to be a corpsicle? What is he going to do now - And Why is he Fiddling with the Computer like that?
- Mad Mechs ukL 9.99
62pp; 4pp intro & 56pp adventure "Featuring: The Return of the Computer! (sort of)" - but, while you're thinking of the implications of that, consider this: an alien spaceship is threatening to destroy Alpha Complex unless the troubleshooters succeed in solving the mystery of its alien message: and to do that, they must travel to the "Down Under Outdoors", fight mystic aborigines, mutated animals, and GMRAMs. They must rescue - or kidnap - a former commie mutant traitor from the Infamous "Mad Mechs" - *and* bring him back alive!
Includes the Mad Mechs' vehicle combat system.
- More Songs about Food Vats ukL 7.99
c.40pp adventure (still shrinkwrapped) "Treasonous elements.. ..have discovered a potentially dangerous biochemical supplement which they wish to introduce into our food supplies. They call it Af-ro-dee-see-ak. Its effects are unknown."
The Secret Society Wars escalate!
- Paramilitary ukL 11.99
Paranoia military sourcebook, containing briefings on all aspects of training and mission duties, life in fort RAN and rules for BattleMICs.
- The People's Glorious Revolutionary Adventure (still shrink-wrapped) ukL 9.99
The Secret Societies Wars continue: Somewhere in north america, a communist controlled complex population (or CCCP) is toiling ceaselessly and selflessly to bring the benefits of rule by the benevelent tovarich Computer, Big Red One, to all... and that includes the player characters in this adventure!
Trash Alpha Complex!
- Vulture Warriors of Dimension X ukL 11.99
96pp Doctor Whom and the Paranoids of Alpha; Vulture Warriors of Dimension X (37pp) climax to the Dimension X series (see Alice through the Mirrorshades); Vulture Warriors of Dimension X: The Campaign Pack for running your own campaigns in Dimension X.
Paranoia Card Game:
- Paranoia: Mandatory !Bonus Fun! Card Game ukL 14.99
follow link for details; whilst not neccesarily directly connected with the rpg, "Failure to buy this game is treason. Treason is punishable by summary execution."
The Computer is All- Powerful: Honour the Computer;
The Computer is All- Seeing: Obey The Computer;
The Computer is Your Friend: Trust The Computer
As a reward for your loyal industriousness, Citizen, The Computer has in its wisdom and generousity decided to offer you, and a number of other citizens of Alpha Complex, an opportunity to further demonstrate your loyalty by undertaking a minor - but nevertheless significant - task that The Computer could, of course, see to for itself, but which, if successfully completed by you, will result in an upgrade of your security clearance level, improved living standards and recreational privileges, and perhaps even reproductive rights.
Be warned, though, citizen: The Computer is not absolutely convinced of the loyalty of every member of the group selected: be on your guard, and do not hesitate to report back at the earliest opportunity any evidence of, or feeling for, the slightest hint of any treasonable deed, word or thought on the parts of your companions - or yourself.
The Computer is All- Powerful: Honour the Computer;
The Computer is All- Seeing: Obey The Computer;
The Computer is Your Friend: Trust The Computer
Citizen, Is Your Appetite Whetted?
To Serve the Computer is the Loyal Citizen's Highest Aspiration
and Greatest Reward!
Follow this Link
- If Traitors & Rebellious Thought-Crime-Committing Evil Scum haven't rendered it inoperable...
(alternatively, approach the friendly and helpful staff, proprietor or friends of IMT, or any other similar organisation, institution, or group, with a view to obtaining enlightenment...)
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